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A jam submission

Godot Wild ReflectView game page

Submission for Godot Wild 75
Submitted by Jaelfsmith — 2 minutes, 46 seconds before the deadline
Rated by 11 people so far
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Godot Wild Reflect's itch.io page

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Godot Version
4.3

Wildcards Used
n/a

Game Description
You're a laser ball!

How does your game tie into the theme?
laser reflects off things for game

Source(s)
n/a

Discord Username(s)
n/a

Participation Level (GWJ Only)
1

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Comments

Submitted

Really liked this! The challenge ramped up nicely and the mechanics felt good. That last level gave me a hard time but I stuck with it past the ten death mark, which is always a good sign!

The camera zooming in and out was a really nice idea, but maybe stayed in too close in certain sections and caused a few inadvertent spike-deaths. The space bar not being jump also caused a few accidental deaths...

Overall really good though, lots of fun! And I loved the aesthetic

Submitted

The concept is very fun, the level design is good and the art is perfect. My only complain is that the spikes have a very big hitbox for a spike, if you compare them, with geometry dash spikes hitbox you will understand what I mean, but overall it was fun, I think it was a good idea that the slide was massive well because it's a BALL.  Very fun game and unique 

Submitted

Nice game!  I liked the concepts and level design.  The difficulty ramped up a bit too much imho - rotating saws are frustrating.  A few Nintendo joypads were sacrificed to the hard floor gods playing Super Mario World back in my day.  The game could use a bit more SFX like when landing, jumping, lasers bouncing, etc.  Also, the camera should follow ahead of the player when falling.  Great game!

Submitted

The game was really fun and combined mechanics that I would not have thought fit so well. Sometimes the camera was a bit too zoomed in, so it was hard to see ahead. Overalll, very nice even if small, game.

Submitted

Very nice game and mechanics! I enjoyed playing it, considering the slow movement of the game I would have preferred to have checkpoints

Submitted

I like the reflection mechanic, would have liked to see more puzzles that focused on that! The timed platforming was a bit challenging too, though I got through with enough tries.

Nice creative idea!

Submitted

Fun and challenging. I beat all levels. The first level was very difficult for me. imo the second level would have made a good first level.
18 deaths first level and 0 in the second level :D

Developer

Thank you for the feed back. I had the first and third level for a couple days and added a third an hour before submission. Would definitely like to figure out a progressive level loop for challenges.


Thank you so much for playing 

Developer

Didn't have time to write a good description, but you're just going through three levels using a laser. Movement is wasd and arrow keys. s and down arrow toggle laser. Space bar toggles laser.  thank you!