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Muse Coder

61
Posts
1
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A member registered Apr 25, 2024 · View creator page →

Creator of

Recent community posts

Thank you very much for your comments. I spent 2 days without ideas and with limited time and being a solo developer I had no control over how the difficulty of the controls scaled, to take this into account in future Jams.

Good game. It conveys the emotion it seeks to generate. The graphics are adequate and appropriate, and it is also evident that UI design patterns are followed. Next time you could look at the normalization of sounds to make sure they sound in a universe and there are no high and low peaks.

Thank you for playing. If you found the island you won the game. It is a game of chance, sometimes it is easy sometimes it is not. The tutorial in Spanish at the beginning teaches you about the instructions that are in text.

Thanks for playing! I didn't get to translate the game this time. The rotation is intentional, I was mainly going to make the lock tighter to increase the difficulty of navigation, but frankly it feels better without the rudder lock.

Very creative, congratulations on your first 2D game in unity, keep making more.

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Sorry, the dot:  https://itch.io/jam/brackeys-12/rate/2973061

Thanks for playing. There are instructions in English, I'll make it more visible.

Simple, well done, good music, fair graphics and relaxing. Thanks for sharing.

Challenging, innovative and graphically pleasing.

Very good aesthetic finish and animation work. Great level design. Very good game.

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Here is my game: https://itch.io/jam/brackeys-12/rate/2973061 Please read the instructions as it is in Spanish.

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Here is my game: https://itch.io/jam/brackeys-12/rate/2973061 Please read the instructions as it is in Spanish.

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Well done minigames, powered and stable. Good game.

What a great game, it kept me entertained until the web version crashed, otherwise I would have played longer. Great job on the combat system and interaction.

Hahaha you are very funny! Thanks for playing

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Nice game, nice graphics quality. I recommend the rule of spaces on the sides in graphic design. Don't bring the interfaces so close to the edges of the screen. Otherwise, good work.


WASD works for me

Huele a Canadá

Enemies, I want that feeling of progress

I'm extremely entertained, great job.

Good animations, sound design, perfectly executed mechanics.

Nice game. I needed some feedback on the damage, maybe some red tint. But the art and animations are very beautiful.

My first Jam I couldn't make it web either. Here I am downloading and playing your game. I love the aesthetics, the fact that it is pixel art but looks big gives me the feeling that I am seeing small creatures hahaha. Good job!

Good job, I love the GBA style

What an interesting concept and creativity. Well executed.

Congratulations on the graphical and functional work. Keep working on this game.

Good job. I found some flaws with the graphics but I really like the style and the tender contrast with terror. It needed to be made more dynamic with other game mechanics. But overall very well done.

I really like your aesthetic. I hope to see it finished soon.

Well executed wave game. Audio and visual effects need polishing but functionally it works very well.

Good gameplay, different difficulties that keep the game engaging and fun. Since there were several random audios, it was necessary to add more audios when making 3 in a row. Great job.

I'm glad to see visual novels, the narrative is very interesting, the gameplay is great and bug-free. More work needs to be done on sprite adjustment to avoid aspect ratio errors. Great job.

Gracias!

Hello! This is my game. Please read the instructions on the page because it is in Spanish, I didn't have time to translate it. https://itch.io/jam/brackeys-12/rate/2973061

Hello! This is my game. Please read the instructions on the page because it is in Spanish, I didn't have time to translate it. https://itch.io/jam/brackeys-12/rate/2973061

Hello! This is my game. Please read the instructions on the page because it is in Spanish, I didn't have time to translate it. https://itch.io/jam/brackeys-12/rate/2973061

Thanks for playing!

Thank you very much for the feedback. I agree that I lacked time to guide the user more in the narrative. Thanks for playing!

Since the audio design began, it caught my attention, super well executed (maybe the background music was a little loud). Regarding the graphics, the animations are super well done. The wonderful mechanics, the first time I got stuck in the tutorial, I missed the screen reset function. Very good game.

Hello again Patty. You say you locked yourself down in the abyss? There's an opening to the right where there's an easter egg, but I didn't get around to finishing it, so it's not related. If you are in a dark and sad place you would probably want to scream, well, Eva would also like to scream down there and maybe something interesting will happen ;)