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Nautical Nightshift

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A member registered Oct 30, 2018 · View creator page →

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This was made in a week?! The controls, graphics and core mechanics I have to say is superb! I also really love how the controls in the game are actual controls that you have to manually move, it really did make it super immersive, and part of the fun is figuring out what each switch does and how to get the mech to it's destination.

Also not only that, the actual graphics looks really good. The Radar and Sonar(?) gives me Aliens vibes and further gives me the feeling of claustrophobia. That with the sound design of the legs moving, the engine sounds, or the Geiger Counter going off, really ups the immersion for me.

Really impressive!

I really gotta commend you for using 3D in a game jam!

And not only that, the graphics are great too! I really like the skeletons and how goofy they look, and plus the game feel in the movement and digging is actually really good as well. I really like the windup on the digging where it builds up, and the movement lvl 2+ feels really good to move around in.

Granted there are a couple of bugs I encountered, mostly dealing with stairs that lead off the map on the right side, and the occasional geometry preventing movement, but but besides that, it's a pretty decent rogue like. 

Also one improvement I'll really like to add is a reaction to the player skeleton when you get hit. Right now it doesn't really feel like I'm taking damage, but a little reaction such as a color change or even a sound effect really adds alot. 

Either way, good work on the game!

I love the Aesthetics of the game! Really does bring me back to early internet, and the music and character sprites are adorable as well! I was also surprised to see an opening and ending cutscene, you don't usually see that in game jams.

I think the only nitpick I have is that the middle parts might be a little bit too long, but that's easily fixed.

Love the story, the message, and I'm always down for survival games. Good submission!!

This is a gem of a game! Its short, simple, yet really complex!

I also love how relaxing the music and atmosphere is too, and the puzzles are actually really creative! I didn't expect how hard it would be later on lol. Good work guys!

Fun game! The art style is really cute, and plus the gameplay loop is actually something I don't think I seen before. I actually spent alot of time transforming my frog to the ULTIMATE FROG with all the powerups.

Also the difficulty curve is very creative too where the more frogs there are, the more difficult it is. Good job guys!!

I loved it! The story and art style is really charming, and the game play loop of getting new items is really addicting and exciting!
Also I'm really surprised by the variety of items and monsters you can fight! And they all look good too! I think the only criticism I can think of is that combat can be a smidge faster but to be honest, it's mostly a nitpick. Great job guys!

Hey congrats on your first jam!

Making an RTS is quite ambitious, even more for a game jam, but I think you still did a pretty good job getting the foundations right, and I hope to see you in the next game jam!

Plus I love the little guys, they have a charm to them.

Wonderful Game! 

I also really like the art style too! It sort of remind me of a Saturday Morning Cartoon aesthetic, and the idea itself is really creative!

Like talk about unexpected, I took a double take when I saw the tradeoff for the Health Potion!

Besides an option to speed up the combat a littlebit, I say great game!