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NoobTenLuka

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A member registered Aug 10, 2019 · View creator page →

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Oh that's really unfortunate to hear. But as far as my own tests and those of others go, the game should not feel unresponsive. If you want / got the time it would be nice if you could let me know what is unrensponsive and which hard-/software you are using.  

Thanks for playing!
I think especially merges with the pawn could be a future improvement as you say.

I personally think what made it hard is that the figures have a specific shader which, as of now, doesn't support shadows on the object which makes it very very hard to see and that's basically the reason we had to add the extra text in the top right corner.

Thank you for all your interesing idea. If we keep working on this, I think we would probably take some of those ideas into account. The unmerging idea already came while playing but was not being done because of the time constraints and the already pretty bad code base. I think I'll personally take a little break from the jam but I'll try to play your game because of the critical and kind feedback.

Thanks for the kind feedback. The mergable pieces are now explained on the main page of this game. We actually found the bug like 30 mins before release but it's only a visual bug and we were already pretty exhausted, that's why we cared less for this bug, though in a more polished version it should be fixed.

It's unfortunate that the car bugged and destroyed the gameplay completely. It's still a nice idea.

I liked it. A nice 2D shooter with a twist. The changing sound speed etc. lets you feel the  stress building up. Great job!

It's a bit weird but in a good way. There were a few little things like the mouse cursor being on screen or the bedsheet texture that destroyed the flow of the game a bit. The sudden change from 3D to 2D was unexpected and could have been done better. The soundtrack was fitting tho. 

Nice idea and a fun game. Very original! It was a bit hard to play on my german keyboard because z and y are switched compared to english ones. None the less a nice experience.

Thanks for the kind words. I'll have to get a look at yours now :D

thanks for playing :D Expect a review on your game soon! Sound would have been made with a bit more time. 

but don't take me wrong. I truly believe the game needs a lot more polish and feedback! The only one playing before the upload was me so that was a bit hard. 

What was your High score? Ofc at the start you won't need the control key. But after you hit a speed lvl of 20 (Not visible for the Player. I can look what score is what speed) or more I doubt you wouldn't use it.

Thank you for playing :D I had the idea of getting collectables like you mentioned from the beginning but due to the lack of time I had to scrap that idea (Implementing + Search for Art etc. Would have easily taken more than 24 mins.). And after 3 Controls you run completely out of control. So in a bit it is the theme but ofc I could have done better there. I had some concerns about the floor texture but again lack of time. Thank you for the feedback. Expect me to review your game soon!

Solid game. The graphics and sound effects were good. Maybe add upgrades that you can fix holes quicker or run faster or open up new ways that are faster so that you can get an even higher score. 

Cool concept, but it needs some work. First normalize the vector when moving so that the player isn't faster than he should be when pressing w + a or d. Second maybe try to fix the audio loops so that zombies don't cut each other off. And last hide the cursor. It's very easy to do in unity and for me it's necessary in a first person game. 

A really great atmosphere! The only thing I would recommend is to 1. Make the controls more clear inside the game and 2. make the companions a bit faster

Great game! It was getting into stressful situations sometimes especially when multiple Meetles where on the screen. The music was also very good.

Besides that the game crashed, it was interesting  but first too many effects and second the movements were far too large in my opinion. I really had a hard time finding the goal because everything was shiny and wanted my attention.

Cool game but it lacked something to worry about. As others pointed out a timer would be great or traps that you should not hit. Something like that would spicy up the game more from being a time spender to a fun game that you want to get a highscore on.

A really cool mechanic which was used perfectly in the levels! Unfortunately I clipped into the wall in one of the levels which lead me to quit the game because I would have to do everything again. But otherwise nice game :D

Great game! Really loved the moving camera but I felt that the shop was a bit random and I had a lot more money on hand then I could spend. But these are things you  can improve upon :D

An interesting concept for sure. But for me it lacked mechanics. There was nothing to do besides running and sometimes avoiding things but that could be improved. Also, the lack of music was a bit annoying but this is a small thing. 

Cool idea! Especially interesting was, that the bullets were effected by the black holes. Though I think the sound was a bit annoying due to the changing position. 

Very nice mechanic! The respawn mechanic made it exciting. Maybe add a radius indicator to the black holes as an addition.

Very cool concept. Honestly a lot  of things that I would have said have already been said (for example the fast ground movement etc.) but keep working on this game and it will be great!

An interesting concept but not very fun in my opinion. Mostly because it was just a game based on pure luck (or at least that's what I saw). The animations are okay but would need more polishing. The graphics are okay honestly for a game jam game. As other ones mentioned it here already the player control is something to work on. There's no walking back, no way to control the camera and not the body (which can be a good thing but the body rotation is weird). Maybe introduce more concepts into the game. Or make it at least not completely luck based. 

Thanks a lot for this review. I will watch the talks and  take your recommendation into account when I further develop the game.

A very fun game which I spend more time on then I originally thought

A nice puzzle game. One thing I would add is a better indication of the goal. Where they want to go etc. 

A great idea with nice graphics and generally a good game. The only thing is that the balancing is a bit weird. But cool game anyways :D

I'll get yours on my list :D Till then  you could check mine out. Link is here : 

https://itch.io/jam/brackeys-3/rate/573307

I think the bug is due to me jumping out of the level and falling down next to the level. So the camera goes to the lowest thing.

It was really hard to get used to. Maybe build in a tutorial where the mechanics are more clearly highlighted... I found myself getting frustrated a bit because I didn't really know what to do at all. Otherwise, it's a great concept and maybe i'm just too stupid xD

A really gorgeous game!

Give my one a try if you want 

https://itch.io/jam/brackeys-3/rate/573307

Great idea. Here's mine 

https://itch.io/jam/brackeys-3/rate/573307

A fun game. One thing I would maybe add is ammo. Per wave you get this amount of ammo. Spend it wisely. Something along those lines. The game has a few bugs such as textures / object clipping through each other or the monsters just running through the windows. Otherwise, a fun game!

A really fun and stressing game. And I enjoyed it a lot.

Pretty cool idea but the jump was a bit too high. Maybe add a cap at the top so you don't fly out of the screen? And after jumping a bit the camera looked itself to the goal somehow. So a few bugs but overall nice game.

Mine is https://itch.io/jam/brackeys-3/rate/573307