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Papadapolas

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A member registered Jul 13, 2022 · View creator page →

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Glad you liked the shader! It is a postprocessing volume that reduces the overall resolution by flooring the positions of pixels to the set pixelization scale.

Very cohesive set of mechanics that serve as a great foundation, and the grungy pixel art feels really retro! Mastering collecting the initial set of people was especially fun!

Thank you so much cat-submission-friend! It seems like our artist is being overwhelmed with compliments haha.
Sorry to hear about the bugs tho, the getting stuck issue was something that the team noticed, but unfortunately a little bit too late.

Glad to hear you enjoyed it! Sorry to disappoint, but those were supposed to be mii arms lol (not tits unfortunately)

(⁄ ⁄•⁄ω⁄•⁄ ⁄)⁄ 

As a fellow cat submission I love the artwork for this mischievous little guy that you made, and I really liked the mechanic of the exclamation mark pop up when you walked over a pickup!

Very interesting design decisions; the idea that using ammunition would reduce your size but at same time necessary to consume more things was brilliant. Also great enemy diversity  ദ്ദി(• ˕ •マ.ᐟ

A very interesting platformer idea, and I love the design of the bird! Would love to see more levels built around this great mechanic of three different scales with different toolsets

Really interesting concept of the past shots queue in addition to the made to scale theme! It's interesting to slowly learn to make suboptimal plays for current holes because the decision will make sense later on.

Glad to see someone appreciate our taste in music and puns

  /\_/\

(˶ᵔ ᵕ ᵔ˶)

/ >🌷<\~⁠♡

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As expected of our fellow agent of meow-hem, but we do agree that this game could be better balanced!

ദ്ദി(• ˕ •マ.ᐟ

Really great and diverse level and mechanic design, and I really liked how each mechanic was slowly unlocked with a fun little bit of dialogue! 

For players who are also playing in microsoft edge, make sure that you do not press alt + d because that is the key combo for using the search bar.

Really like the mech/power ranger designs on a classic 2D boxing game, and it was really interesting to see different attack patterns on the enemies too!

very technically impressive game, with some very diverse mechanics, bravo for pulling it off in the timeframe of just 96 hours.

Really cozy game, with a progression loop that was really satisfying!

Thank you so much! Our artist worked really hard making the animations for the player and enemies, and he's really happy to hear this

Really glad to hear the gameplay of the gun swapping and testing was fun enough on its own :D

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Really satisfying game! Especially when it comes to mastering spamming the meow button as much as I can (I couldn't resist) while controlling the yarn. I tip my hat to you, from one cat pun submission to another :3

Simple, but very enjoyable game! I think it was some brilliant design to make the player number rotate around, both for improving game feel and adding some extra challenge 

Really adorable game, especially love how jiggly snowflakes walk (bounce) cycle is! And I learnt so many new seal facts :D

Really fun game all around! I especially appreciated how many mechanics you were able to explore in such a short game jam. Really hope to see more levels in the future :D

the way my jaw dropped when my $100k just ran away

At first I didn't think I'd enjoy this game that much, however after 40 minutes I could conclude that I am more eager to see a fully fleshed out version of this game, and my I could not get the sound of rolling dies out of my head. Bravo.

At first I didn't think I'd enjoy this game that much, however after 40 minutes I could conclude that I am more eager to see a fully fleshed out version of this game, and my I could not get the sound of rolling dies out of my head. Bravo.