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A jam submission

Olaf the Boozer (Demo)View game page

Submitted by vmikhav (@vmikhav) — 50 minutes, 9 seconds before the deadline
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Olaf the Boozer (Demo)'s itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#853.3683.368
Graphics#1293.4743.474
Overall#1593.2113.211
Gameplay#1643.0533.053
Audio#1892.9472.947
Theme interpretation#2572.7372.737

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/vmikhav/olafTheBoozer_godot

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Comments

Submitted(+1)

Fun game, the UI was a bit on the way and the button at the start was cut, other than that it was a pretty cool puzzle game :D

Submitted(+1)

Fun idea! I like how it replays what happened at the end of the level. The levels were a bit hard to see all of them at times, though, because the arrow buttons were covering them at the resolution I played at. Maybe add a button to toggle showing the arrow buttons?

Submitted (1 edit) (+1)

enjoyed the graphics and the theme 

Submitted(+1)

Damn, Olaf is a real nightmare when he's drinking! 

This is a really cool puzzle game. I like that there's an accessible, whimsical story baked into all of the puzzling. The sounds really bring the game to life too!

Submitted(+1)

I love puzzle games and this one was quite novel. I'm glad you had the replay button there because I needed to use it pretty much every level. Learning to play is quite intuitive. Graphics were really good, loved the sound effects, and the mechanic around how he remembers everything at the end of the level. I also liked that you didnt need to get max score to go to the next level. Great work.

(+1)

Fun game! Wish there were more levels

Submitted(+1)

Don't let Olaf drink as he will destroy your house. Noted

Submitted(+1)

Nice visual!

Submitted(+1)

Hey!

Really nice game! The puzzles were clever and balanced. I had to replay most of them a few times and figuring out how they work was great! I really enjoyed playing that and the end level sequence were Olaf remembers how he broke everything was hilarious!

A very nice entry! Good job!

Submitted(+1)

What a great game we have here! Poor Olaf, he must be very clumsy to cause that havoc and destruction, even with one too many scotches in his belly! The html build has some issues with the buttons filling too much of the screen and leaving little room to see the full picture, and I miss a bit of drunkard music while playing, otherwise it is a nice entry. Kudos, fellow Godoter 💪🍻

Submitted(+1)

Enjoyed this game even though there weren't a lot of levels. Good puzzle design. I was just getting into the zone and then the game ended! The rewind after each level is cool too

Submitted(+1)

Very cool idea and nice level design!

Submitted(+1)

Hallo,

I attempted to verify your ENTRY, and LEARNED that the following Web Browser features exist to cause problems in execution: WebGL2, Cross Origin Isolation, SharedArrayBuffer;

Because of this, I decided to RATE and write a review;

1) observed: noticeable technique used with the pixel art graphics

2) remembered: from "“A drink is shorter than a tale.” — Scottish proverb", own GAME 2021 project "TUGON", which shared the significance of Filipino word via interactive game.

--> keyphrase: TUGON = "RESPONSE"

Thank you. Health!

Submitted(+1)

I love the graphics and sound - more than once Olaf and me said "mmmhhh..."  at the same time :-D

I wasn't good enough to solve the room puzzles. Got stuck in many places - always thinking "okay, now I have it...". The doors were misleading  many times - to me, they should be walkable after Olaf repaired them.

Oh, and game  can only be played in Chrome, but not in Firefox (warnings  are coming up).

Developer

Thanks! Blocking doors are the key part of room puzzles.
Sadly Godot 4 beta has no option to export without SharedArrayBuffer but in Firefox this feature has to be enabled manually.

Submitted(+1)

Loved the idea and the graphics/sounds. It was very hard though to the point of frustrating. I guess some kind of tutorial / gradual difficulty increase is lacking. If you fix the difficulty issue, it will be amazing!

Developer

Thank you! I was in rush doing it from last Sunday so I had no time to design better levels.