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PEV322

37
Posts
2
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A member registered Jan 21, 2023 · View creator page →

Creator of

Recent community posts

bear

Thanks for the feedback. Yes, the combat in the game still wants to be better, in the future I will add new mechanics so that the combat does not seem the same. Initially, the game was supposed to have firearms, but I did not have enough time to implement it.

Yes, I made the whole game myself.

I like the graphics of your game.
I found a bug where I can skip all levels just by going to the next room

I really like the style of this game, what is it called?

how to play your game?  I can't do nothing after press in PLAY button

I really like these graphics. Which game engine you used?

Good work with sound effects and graphics, but i think we need to have more gameplay

Work good, but I don't see JUICE  in your game

Very good anumations and sound, but main character move VERY SLOWLY

Very good introduction in game

When I first started the game, I just got lost in space and did not understand what to do. After I restarted the game, I realized that all this time I had a compass in my character. In the game I liked the visual and audio component

What game engine is the game made on?

NPC doesn't move?

Very addictive, I think the game can already be published on android

i like your game, but there is a lot of shake for me.

we need sound settings! 

good graphics!

this bot is a cheater!

bug

Good 2D graphics, but I think it's worth adding weapon change also with buttons (It was quite difficult to switch weapons)

I really liked the graphics in the game, but it is worth a little more work on the lighting on the map. Also about the animations, half of my hits were without animation, just with sound. By the way, at the expense of the sound of walking, I don’t know if this is possible in unity or not, but according to the idea, you can attach sounds to animation.

The game has a good soundtrack, but I don't understand why I can't hit all the time, is there some kind of cooldown?

I'm not an expert in 2D graphics, as I only create 3D games, but I liked the drawing of monsters. As for me, I didn’t really understand what my choice does when selecting crystals and the controls are not very clear when I first enter the game. At first I thought that the game did not work when I could not click on the start button with the mouse

In general, the game in its style gives what it should, but the interfaces and 3D models in the game do not look very organic

I liked the concept of the game. As for me, your project could be much better with these points:

1. Level Design / Several times I got lost not knowing where I needed to go. Also, the hallway looked very linear and unfinished due to the empty windows. As a temporary solution, you can insert a frame and add an emission instead of a window.

2. Weapon / The game looks juicy, but weapons without any animations spoil the feeling

Good luck with further development, as for me it could turn out to be a very good game!

Thank you for your feedback, I will consider it!

On mixamo.com you can also create a skeleton for your model, that`s really useful if you don't have a big team to create your game.

Good, because the game looks like a finished project. But, i think you need to add more graphics detail and it will be better!

Thank you for your comment. 
Yes, I also wanted to create more levels, but I didn't have more time :(

Thank you for your comment. The game was created on Unreal Engine 5 and that's the reason why people have trouble getting into the game.

Of course, if people like this game, I will continue to create it, unfortunately, I did not have time to fix all the bugs until the end of the game jam and create more levels, since I create the game myself.

Very nice realisation of theme, i like it!

I'm confused

i didn`t understand why i die all time  :(

idk, but i think there is no cheese in third level

That good answer for idea, but there is no JUICE things

thx you, we will see it