Very juicy game. Nice touch that the mouse dictates the radius of the morning star. I would have liked the body to be easier to see (contrast is always an issue when there's a lot going on). Combo counter was a great touch. Perhaps some progression since after a while I just felt like I was doing more of the same. Well done, though.
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Morning Star's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
JUICE | #5 | 4.261 | 4.261 |
OVERALL | #62 | 3.217 | 3.217 |
FUN | #62 | 3.043 | 3.043 |
PRESENTATION | #90 | 3.087 | 3.087 |
THEME | #150 | 1.652 | 1.652 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
I made everything during the jam
Comments
The game is fun, at first. After a while either the game gets laggy or all the hitstop makes it look laggy. I'd say is too much juice, but fun for little time.
Good entry!
Well made! The juice was maybe a bit too much? I had trouble keep track of missiles coming at me, so it felt like I got surprised by attacks a lot.
Really fun concept. Took me a few tries to get into the swing of things with a morning star. It did feel difficult to avoid enemies while swinging the character around screen. It was a little confusing why the score kept incrementing on top of previous game when starting again. That said, the music pump and jam kept you going with the excellent hit-stop and streak counter keeping things exciting.
Very good submission.
The hitstop actually works well in this one (seriously, you nailed it)! Nice pitch shifting as the combo meter fills. There is a lot of good feed back on hit in general. I like how you are always progressing forwards with points and unlocks.
Things to critique:
The movement of the ball is fun, but things feel a bit too floaty and light. I can't really put my finger on it...but I feel with a little tweaking you could get it feeling perfect! (same goes for the camera as people have mentioned).
The purple circle hit boxes that appear are kind of hard to pay attention too. I feel like they are almost unnecessary with the missiles already being a bit hard to track.
Overall a fun experience, great work!
Really juicy and pretty fun. The camera didn't really do it for me to be honest- I would have preferred if it was zoomed out (fullscreen would be nice) and followed the character rather than requiring me to move it around with WASD. Overall though pretty cool. Also, you should check out this submission if you haven't. They did something kind of similar:
https://itch.io/jam/gdb-juice-jam-ii/rate/1906609
holy crap I dont need a mug, I need a whole shipping container barrel to be able to hold in all this J U I C E
Despite it being a very small game, it packs a whole lot of punches and J U I C E that just makes it sooo satisfying, maybe a bit too satisfying... the screen shakes while satisfying also kind of messes with my ability to see far but nobody ever said that being god is easy. Had a blast playing this tho, amazing job!
This game is very JUICY. The art is great, the music fits very well and the game mechanic is excelent. Would like to see it on Android :D
The game-play is innovative, I really enjoyed the concept. The game has some performance issue on WebGL but I guess this is the price of all these particle effects...
Great juicy game!
Wild game, very fun and very effective hit stop that actually helps with registering what is going on. I like the music fading out on high combos. Just feels like I cant really respond to what is going on at high combos (60+) because the screen shake just goes absolutely nuts and the viewing range is kinda small, would have definitely benefited from a full screen mode. But overall fun game, great juice. :^)
Well done, i like the hell kind of game, i had some truble understading the mouse utility at the beggining but when i figured it out all the game had so much sense!! Nice job!
Gameplay is solid. Doesn't really fit the theme, but again the theme is just for inspiration. The only tricky thing is it gets hard to see and play when you are doing better at the game. Kind of destroys some of the enjoyment of the gameplay.
I mean, the game does not exactly fit the theme, but it is so fun! The gameplay is nice and solid and I enjoyed it a lot
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