Thank you very much! :)
Riu
Creator of
Recent community posts
I loved the atmosphere! The game has a fun gameplay, a very nice art and a sound that fits perfectly! :)
I don't know if you intend to make a post-jam version of the game, if you do here are some of my comments:
- Some assets, like the rocks that can hit you, are not clear enough and look like part of the game's background (I don't know if it was intentional)
- There is a small bug, which is when you try to go down and to the side simultaneously it doesn't work
Visually cute game and cool music to listen to :)
I also liked the interpretation of the theme, my only feedback I think would be in relation to the controls, sometimes having to use "enter" and sometimes "e" which are buttons far from each other that require some effort to change what to press to interact, however, I think this helps reinforce the idea of multitasking.
Very good game, congratulations!
Fun game! I liked the idea of the backpack growing and being able to be used as a "shield" against enemies.
Something I missed was a slightly greater variety of upgrades or higher levels than what already exists, such as the pickup one, which in the more advanced stages makes it difficult to catch the pickups passing close to them.
I liked it, it was really fun!
I also think it fits well as a metroidvania, and another detail I liked is that it has a minimap, it helped me find my way around the game
Things that I believe need some improvements: The sound effect of the shot seems a little loud, the Shift key to shoot is not very comfortable as it calls up a window popup and the shield is not very clear as to how it works
Congratulations on the game, it was cool :)
Wow, very good! The art, sound and level design are great
It was a lot of quality content created in 15 days, congratulations :)
The only thing I believe needs improving is resolving the continue bug that makes it necessary to restart the game. And I'm not sure if it's a bug or it's the end of the game, but when I defeated the second boss he left the screen and the doors didn't open (apparently he was still alive off-screen and shooting)
Obrigado pelo feedback :)
Nós que fizemos os puzzle, para ganhar tempo dividimos a parte de Level Design e adicionar props/enfeites entre 2 membros da equipe, e nos finais da jam já estavamos conseguindo fazer a cena de puzzle separada do jogo então a ultima dungeon conseguimos fazer em paralelo a programação.
Jogo bem legal, o mood funcionou bastante, a arte é muito boa, a escolha de músicas também e se encaixam bastante com a narrativa do jogo de vocês que é bem divertida.
Ter 2 rotas e possibilidade de múltiplos finais foi legal, que é algo me fez ficar curioso pra jogar o jogo algumas vezes. Minhas sugestões são apenas adicionar um feedback maior de fim de jogo, nos bad endings da rota dos cientistas o jogo acaba de forma meio rápida, mas fora isso acho que não tenho mais nada para sugerir.
Parabéns pelo jogo :)
O jogo é bem legal, a ideia do puzzle e o mood funcionaram muito bem, uma pena o bug da fase não reiniciar após a morte do personagem, se vocês tiverem interesse em continuar após a gamjam minhas sugestão de polimentos é deixar os locais que você pode passar por baixo mais fáceis de identificar e adicionar um botão de reset da fase. Bom jogo!
Hello! This will be my first participation in some Game Jam :D
But i'm confused with some rules, Could you please answer some questions for me?
- You can use the character generator, if your version of RPG Maker has one.
can I just use the Character Creator of the RPG Maker version used in project? Or can I use characters from MZ in MV (or MV in MZ)?
We can work in teams? I want to make a game with my friend, but I don't know if we can work with a team. If we can, both join in the Jam or just 1 person join and in the credits mark the username of the other person?