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robin johnson

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A member registered Jan 03, 2021 · View creator page →

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Thank you! Packing a punch was definitely part of the plan so I appreciate it :)

Awesome. Thanks :) And yes, lots of cyborg giblets flying around or something

Thank you! Really glad you liked it :)

Hell thanks ^^

Thanks! And no, this is the first thing I've submitted anywhere. Shame I wasn't aware of that one. Oh well.

Thank you! 

Thank you! And thanks for taking the time to feed back on each track :)

Thanks! I'm gonna assume more head wiggles = more gooder ^^

I love the held tension just aching to release in both tracks and the super high quality production. Note to self: write a chase scene for the next jam, and use these as a reference. Awesome work!

I heard Mick Gordon blended chainsaws with his guitars, but these saws are super ^^ Thanks :)

I can tell you really channelled something into this, and it's deep, beautiful and poignant. Production wise, I really admire the dedication to the genre - I could only hear (and see I guess ^^) 3 voices at a time. Beauty from simplicity. Wonderful :)

I love how characterful The Culprit is - it has a cocky, off-kilter swagger, and it's clever how that same rhythm carries on sped up into A Fateful Duel. Really nice attention to detail there. Great work! :)

I love all the lorebuilding facts about an imaginary actually real game from 1996. Top marks for creativity historicity. The tunes are pretty awesome too ^^ super high quality

Really high quality production all round :) I loved the reversed melody behind the syncopated rhythm in Everlasting Peace - really spoke to the theme. And Accelerate! was a headbanger ^^ Great job!

You know, this might be a small thing, but I appreciated how you didn't stick to one piano sound throughout. I mention it because it's an example of how you carefully developed the mood and atmosphere of each piece separately despite the large number of tracks. Really awesome job! :)

It's like someone broke into If These Trees Could Talk's studio with a massive magnet and messed up all their audio files ^^ Always a fan of reverse reverb and great to hear some post rock on here. Amazing job! :)

Cute :) I especially enjoyed the syncopation in the melody starting bar 21 in Welcome to Minutown. Nice job.

Really enjoyed the crunchiness of the clock. It kind of spread the downbeat apart, which was a cool effect. Nice job :)

Very Slave Knight Gael and all the good imagery that comes with it. Some of the choir intervals gave me a Danny Elfman vibe too. Nice job :)

Thanks for the great feedback!

And yes, the idea was to have them all in A with the last 3 tracks having the same tempo and time sig so that they might seamlessly blend during gameplay. Not sure if that's the right way to go or not, really.

I really enjoyed the ethereal washes contrasted with granular textures. Great quality production too. Awesome job! 

Really interesting techniques here. The glitching and stretching effects really cemented the temporal destruction theme. I really enjoyed Restoration - it absolutely sounded like the track was trying to put itself back together. Nice job!

Lovely. It had an almost free-time feel where I wasn't paying attention to the pulse at all, which very much fit the theme of time losing meaning. Nice job!

Absolutely lovely texture to every instrument. Top marks for quality. The general vibe was perfect too, something you can nod along with while crafting and get lost in the rhythm of the samples and bass. Really awesome job!

Nice atmosphere you created here. The unpredictability gives the track an almost generative feel, like the music is writing itself and we're just along for the ride. Good job!

Lovely composition. Sombre, melancholy and a little foreboding. Perfect for that "very specific" genre! Nice work :) 

I love how the baroque style gave a mechanical, clockwork-like feel to the tracks. Along with the time effects it was a really unique way of communicating the theme. Awesome job!

Neat idea about the time of day/year/locale and good job pulling it off. I definitely got the vibes you were going for, especially in Winter Nights in the Country :)

Great composition work! Synthetic Ascent was the highlight for me - one of those tracks you can vibe to on loop for hours :)

Nice job. The music box juxtaposed with the ominous choir pads in Curial was the highlight for me :)

Lots to love here! The Rachmaninov-esque piano lines really complemented the chip sounds. Lots of nice little touches and attention to detail throughout. I really enjoyed your playing around with tuplets and time signatures too. I wondered if Where Time Can't Reach was inspired at all by Threshold by Sungazer? Absolutely top level composition! :)

Thanks for noticing! I feel like there's a lot of crossover between "argent" industrial metal and cyberpunk genres like dark synthwave. That's the space I was trying to explore.

High praise coming from you guys. Thank you! <3

Thank you! It makes me happy when people headbang ^^

The delay effects made me think of the city as being underground, like the City of Tears in Hollow Knight. The ambient swells at the end really sold it for me and reminded me of Disasterpeace's Hyper Light Drifter OST. Great job and congrats on submitting in time! ^^

Simultaneously light and poignant and a lovely take on the theme. Really nice work on the live recordings even if you didn't have time to polish it. Good job :)

Hey, someone else doing a metally synthy thing! Yours has a few more time sigs than mine though ^^ Genuinely one of the most unique submissions I've heard so far and definitely the most fun. Awesome job!

I was going to say I always enjoy a 5/4 battle theme, though I notice you scored it differently ^^ Still, that was the highlight for me. Nice work

Some lovely, relaxing ambience. The piano in the title theme had a kind of improv, free-time feel which really suited the liminal feel you were going for. Nice job!