Last game playing on stream. My feedback is my commentary.
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Our Galaxy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art Direction | #11 | 4.300 | 4.300 |
Theme | #14 | 4.200 | 4.200 |
Game Design | #24 | 3.900 | 3.900 |
Overall | #25 | 3.840 | 3.840 |
Fun | #32 | 3.750 | 3.750 |
Innovation | #192 | 3.050 | 3.050 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
First of all I love the art and the little story intro, such a nice touch :) The music is awesome too!
The gameplay is solid and really fun, albeit quite difficult. It's really hard to match them with how different their worlds are, but that's where the puzzle element comes into play.
Really cool game, well done :)
Yeah, I had my sister playtest some levels and she got stuck on a lot of them haha. Sometime in the future I plan on reworking the levels to make them easier and more puzzle based instead of just hopping around until you reach the portals. I'm actually considering removing the health system so that failure doesn't result in death but I'm not sure yet. But thank you for taking the time to play the game and thanks for the feedback!
That was so much fun! I didn't run into any issues. Everything worked well, it was definitely a challenge, but once I was able to get the hang of it, it was very rewarding. One small small icing on the cake thing that could be nice is more interaction and environment sounds and perhaps a final scene where the two of them are together again. But really nicely done!
Really Really good game !
Love the art ! love the whole ambiance ! and the little story to get you started is really cute and set the mood nicely.
The level design is pretty good. need some fine tuning here and there but mostly the platforming is just hard enough to be challenging without being too frustrating.
it's missing some sound to complement the gameplay but appart from that, very polished.
Great job ! Cheers !
I don't think this necessarily the most unique game (I have seen others along the same lines) but this is outstandingly well executed. It seems like a small thing, but I think adding a short story portion at the start makes the game feel much more special. I understand that you didn't make all the music yourself, and you credited the producers which is nice, but I liked how the music paired with the tone of the story and game. I think the strongest aspect of this game is the level design. As I kept playing, I started to notice how the stages mirrored each other and so the solutions to the puzzles became more readily clear over time. I do wish there was another mechanic or two to spice this up, but I think its awesome that a solo developer was able to put together such a complete, polished product.
If I had to suggest some new mechanics, I would suggest things like intermediate portals that take you from one place in the level to another, to spice up levels. I worked on a top down game for the 2022 Global Game Jam with a similar theme and ideas that had the portal mechanics I am talking about: https://globalgamejam.org/2022/games/superpositioned-4
I am happy to playtest any new builds if you continue developing this game at all.
I would also really appreciate it if you could give me feedback on my game jam submission as well.
I would also add that its sometimes hard to tell that you got hurt. I would perhaps add a screen shake and hit stop whenever you get hurt. Screenshake can be achieved like so: https://imgur.com/a/rWEMD0U
and hitstop you can make a coroutine like this:
IEnumerator hitStop(float hitStopTimeScale, float duration) {
Time.timeScale = hitStopTimeScale;
yield return new WaitForSecondsRealtime(duration);
Time.timeScale = 0f;
}
and you can call it with StartCoroutine(hitStop(x, y));
I suggest x = 0.2f and y = 0.3f each time you get hit. Or if you want to emphasize at lower levels of health, you can scale it up each time, 0.2, then 0.35, then 0.5f or something like that.
Thank you so much! I wanted to add more mechanics and bigger levels, etc but I ran out of time, sadly. But sometime in the future I do plan to add more to the game, so when anything new comes out I will let you know. I think the portal mechanic to transport across the level sounds interesting and I might implement something like that in the future! Thank you for playing, my friend!
Loved the art and the music! Wish there was a little more wiggle room on the exactness of where your characters need to be, but over all a decently well done game :)
great game, the idea might not be the most original but the execution is starling, the art is fantastic as well it's cute but works really well with the rest of the game.
ill give you a 6/5 if i can cause this game is GREAT!! ( the characters legit looks like reddit in pixel art XD )
Woah, some of the levels were mind bending but I loved them all. Characters are cute, music is soothing, the idea is fantastic. I love it!
(the only thing I can wine about is that spikes are difficult to notice in the first place, but this is nitpicking ;) )
for me multi tasking is very hard. If Astrid lands on the platform Pluto steps into spikes xD I like the small story it fits perfect in a game like this great work.
Fun puzzles, cool art, simple but effective story, and nice music. I would greatly recommend playing this game, to those who haven't yet. It's worth downloading it and giving it a try!
Movement felt really fluid and i like the music and artwork in the game as well. Really clever puzzle/level design. Fun game!
Really nice work, especially for your first game! The background art especially was super nice, and that's something I always struggle with. Great job!
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