Admittedly its pretty big, but due to time constraints we couldn't get around to optimization. But its something we'll definitely focus on in the future. Thanks for the feedback and playing our game!
Sandman Games
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The bosses were really well designed, all the visuals and sounds worked really well together and make a really polished game. The only minor inconvenience is no option to switch to WASD, but after some practice the control scheme became muscle memory too. Overall, good take on the theme and good job!
Thank you for the feedback! All very valid points. Due to time constraints, we weren't able to playtest and find these issues, so we appreciate you spotting its flaws. A bit of an error on our part, you can still aim and shoot, the weapon is just invisible. So the ability to fire should still be there.
Also a complete side note: the pause menu is now mapped to P, not esc. So you should still be able to adjust quality settings in game should any issues arise.
Regardless, thank you for giving the game a try! All feedback is welcomed. Each lesson learned will make our next project even better!