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Game's Take on the Theme
If you stop spinning, you die ! If you don't spin you can't move ! Hold your corporated left-mouse button to spin ! But beware. Centrifugal force will throw you into our corporates walls, The faster you spin, the harder to aim your dash ! The slower you spin, the closer is death !
Did your team make the majority of the art and music during the jam?
We did everything
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Comments
The game is blowing my mind out! It's so creative and unique! I was also surprised that the team did not know any unity before! Well done! I have so much fun.
Thank you so much!
Yes, this is my first Unity project and I literally learned it by using Unity during the jam.
Fun-fact, sometimes we had some situation like this: Artists : “Can we do X/Y?” Me : “Idk i must look :x”
That's a really cool idea. Graphics are amazing.
Lovely art, creative gameplay, would love a version with blood and gore esp vs the crowd! good job!
This game was really fun. It looks amazing and the entire game is really fun. I had a lot of fun. The art and the bosses are well made. Good Job.
This game looks great! The first bit with the brick was odd, I seemed to just be barraged with mobs instead of fighting a boss, I think I need to play more. The spin charge UI takes up a bit too much space imo but it's not a big deal. Awesome stuff!
also, why 12 gigs??? are there that many animations?
yes there is a lot of animation if you did try all the bosses, but also because the dumb artist that I am had the great idea to make sprite sheets and animations in 6000x6000 pixels, and we found out that it was too much wayyy to late in the process. "changing more than 2400 assets would have been hell" said the dev
Thanks a lot!
But yes, as FlashedDemon said, in some cases the assets are 6000x6000 and there are ~2300 sprites, which doesn’t help Unity not to produce a huge game :c
On top of that it’s my first Unity project, we literally learned it during the jam so I’ve probably done a lot of things wrong on the assets side that have an impact on the weight of the game :c
It’s one of the items on my todo list to force our game to go on a diet :x
The brick is my favorite character
The brick boss giving the face to the employees who sold the cement actions at a too low price : 🗿
loved it even if I didn't manage to beat then first floor lol. I love the theme being more than skin deep and I'm pleased to announce that the Mac version appears to work as I encountered no issues form what I played (which wasn't much). to any Mac users you need to allow it to launch from privacy and security in the menus.
Thank you so much!
Did you have trouble with the first boss, even with the bumpers? :c
And it’s great that the mac version works, but I have to admit that I didn’t have a mac to test :c (unless I’d kidnapped one at work :x). But yes, I still wanted to release the game for the 3 main platforms as well as the web version!
good 👍🏴☠️🦍
Nice Art :)
thank you !
Feurst lol
An incredible job, especially for such an intense first jam! Incredible concepts, an innovative idea for the theme, top-notch music: damn, you really deserve a prize!