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A jam submission

Dry BonesView game page

Rythm top down shooter in a graveyard
Submitted by 208tr — 8 days, 6 hours before the deadline
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Dry Bones's itch.io page

Results

CriteriaRankScore*Raw Score
Gameboy Soul#1553.6514.000
Gameplay#2002.8303.100
Interpretation of the Secondary Theme#2163.3783.700
Soundtrack/SFX#2432.6472.900
Overall#2562.9213.200
Graphics#3582.1002.300

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Wow was not expecting a rhythm game! Very very interesting.

Starting from the third level there was a massive lag/slowdown so it become quite difficult to continue. And also the notes stopped showing!

It's a nice concept to explore for sure :)

Submitted

Cool game!  Loved being able to interact with the soundtrack as a crucial part of the game - nice job! 

Submitted

Interesting! Made with gb studio?

Submitted

Great concept, I think it might have been a bit easier to play if there were a lot more beats to hit and the music track with the beats could move a bit slower or have a bigger icon to make it somewhat easier to hit. Maybe a future feature is to make the hit area for the beat smaller as difficulty.

A good reference would be how Crypt of the Necrodancer works :) 

Submitted

Cool idea to combine rhythm game mechanics with shooter gameplay!

Submitted

Really cool idea! Having to manage dodging enemies, hitting A on beat, and aiming at the enemies is really fun and a nice challenge!

It might be a little easier if the bass beat was small and on top of the player, that way you could just look at the player rather than looking back and forth between them and the bottom of the screen.

Great game tho good job!!

Submitted

A clever idea. I found the second level (with four skeletons) very challenging. Not a lot of bass in that song!

Submitted

A fun idea, and works well on GB. Some tricky controls to get used to, but I like the idea of matching to the beat!