The art for this was so cute!!! I also had the issue where I could not see what each of the recipes were and just saw the symbols.
Serendipity_Studio
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Thanks for the reply (that worked for me even tho I am on a Mac so it might work for any operating system). It was a cute game and I loved the idea of just yeeting people their drinks. One things it that I was unclear if I had to click or drag the items into the blender because they seemed to basically stay in place when I dragged them but just clicking didn't work so I ended up doing a hybrid move. I think you could make that a bit cleared in the tutorial but great job!
Very cozy vibe in this game. Unfortunately I could only play for a little until it crashed my browser saying it used too much memory. I was using safari and when I switched to Crome it would not even load. I would suggest looking at memory management or add a downloadable version after the rating period id over.
I enjoyed the mechanics and the gameplay was fun. I think there was a lot of power ups and I started to loose track of what they all did. I would suggest just having 2 attacks (one as the base attack and one power up when you MP bar filled) or have a short description / names and costs of the attacks on screen.
I really liked the little light friend to help you. It was very cute and an interesting mechanic.
For some reason whenever I was standing still (not jumping) there was a really load white noise like sound (I am on safari on a Mac so it might be the way the browser is handling your audio) but the music I could hear was very cozy.