I have great memories playing frogger. This is a faithful reverse recreation. Good art. Relaxed and bouncy music. You should be proud of your game.
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Streeter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #403 | 3.813 | 3.813 |
Overall | #489 | 3.871 | 3.871 |
Presentation | #509 | 4.112 | 4.112 |
Creativity | #1156 | 3.688 | 3.688 |
Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's Frogger, but you play the Street.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Crossy road game but we create obstacles. Although it is nice to change the roles in the game as an idea, unfortunately it cannot be a creative idea. Good job though
I feel the frogs are too slow, but other than that great game! I enjoyed smashing all the little frogs on the road! GG! Could you check out my game? you'll find these two games are very similar :D
Nice game! Love the art style. Sometimes is a little difficult to anticipate the frog's movement. Anyway, good job!!!
A lot of games did reverse frogger but this one is the best more polished one!
Pretty fun game!
I like, how this game introduces different traps to use! Also these frogs are pretty smart, they know well enough, when's a good time to cross the street... Sometimes they're so good they quite literally float on water, going in the direction opposite to where turtles are going! ... Okay, maybe that was a bug.
Still, that was an incredible and pretty polished game! Good job on making this one!
pretty fun being the one killing the frogs. would like to see you polishing this!
Good job on programming those frogs! I also liked the different implementations of all the traps. Maybe make the frog's decision-making faster as the score goes up? Feels a bit simple at the moment.
Took me a little bit to figure out all the controls, but when I did I found it enjoyable to smush those frogs.
I am not very proud of having cold-bloodedly murdered 136 frogs. A very addictive and very funny game, the ultimate reverse frogger, good job! <3
Oh my god... you made me kill 164 frogs... I flippin loved this game!
The art, idea, implementation are all perfect for the scope. And about a couple minutes into playing I only had one thought "I hope it keeps progressing in difficulty". And that definitely came true aha. I loved the frogs, and I loved splatting them too.
I found myself near the end doing 50% tactical choices for the abilities, and 50% just because I had things off cooldown, so if you continued development that would be the only thing to improve for me, and that's me really trying to find something to say. I can imagine a super skilled player would stay completely tactical, but perhaps there could be a way it gets more difficult without just overwhelming the screen with frogs.
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