The game is so cute and sweet I loved every minute of it. The animations are nice, but I would hope they correspond to the specific task like the animation to grab the star looks like you're opening a chest. The 2.5D style of the game was awesome and I loved it but the characters and items seem to not fit into the world, I would suggest adding a cartoon shader to the 3D objects as well. The narration was cute and fun and integrated how some animals are affected by light pollution.
SonnyOsorio
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The game was amazingly built and written and brought light to corporate companies exploiting and using "green" solutions as a cover-up. Each email pulled you deeper into the narrative in the story making you feel more and more sympathetic for the characters and situation. The pixel art is really fun and cute, it adds so much personality.
The game is really cute and fun, I love how the animals or creatures have been personified. The game is very informative and feels like it would feel right at home in the brainPOP or PBS kids games. The direction of where to go was a little confusing, you won't know you aren't going the wrong way until you hit a barrier in the game.
The art style is really cute and I love the gameplay and how the cards highlight past and present strategies used for activism. It's a really cool learning experience. The only issues I had with it were that the banner would hide the top and I had to switch to a bigger monitor to see the "start" button for the game.
The main character is adorable and the animations are well done, but I noticed the 2nd idle animation could be a little smoother, it feels like there is a slight jump. I can't quite see the character climbing in the animation, maybe try slowing the character down and exaggerating the knees. The aesthetic of the background and buildings are enchanting, I can't stop looking at them!