Thanks for the feedback. yes there is very little direction on where to go/what to do. if we were to do this again, we would spend less time fine tuning animations and more time developing the game feel and making it easier to tell where you are. also to find the boss you just attack the house that is directly right of the start however the boss is broken.
SoxOff
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The game works really well considering the complexity, it has audio and music great character and there are a large selection of cards to use. The attack cards are a little confusing as you have to select the enemy then the card (it would be easier to understand the other way around but harder to implement).
overall you did really well keep it up!
The game looks and sounds great and the special feature is obvious however the theme doesn't seem to have been met, the gameplay is confusing as there is not much feedback on when the player is being damaged or what is causing the damage, the goal of the game is a little unclear and again more visual/auditory feedback would be nice.
on the whole you have a good looking and sounding game that is a little rough around the edges. Well done and keep it up!
Very spooky, I did get jump scared at the start on my first play as I did not know what indicated the enemy was nearby, however I was able to get an understanding of it quickly.
The game plays well (apart from climbing up hills), the Audio is great and the game looks great as well.
well done keep it up!
The game plays well, the graphics are great looking although a little inconsistent, the sound effects are great.
the main problems would be that there is little feedback when hitting an enemy so a little more feedback would be nice, and I'm not a big fan of being sent to the start when you hit a spike.
Overall the game plays well, looks great and sound great, keep it up!
The idea is good however the players attack swing would only work for the first couple of swings and then it would just flail around the character not hitting anything due to this major bug I was never able to beat the dragon. it did fit the theme well and the item pickup stem worked really well. overall it was a great attempt.
The game plays well for the most part (the collisions with the spikes were very unforgiving), I did not understand that it took some time to close the eye for quite a while, the sound effects and music are great and the graphics are great apart for the spikes which were a little difficult to see. There was some tearing around the sprites this could be fixed with a sprite atlas. overall it was a good game that met the theme well and the censorship at the end was quite funny.
This Game is great it played well and was fun, the only problem would be graphics and audio, sprites were very dark and spooky yes but also difficult to differentiate between each other, the audio could be improved maybe with some folly and maybe a footstep sound so you can tell when an enemy is close. other than those two areas the game was great! well done.