Very fun and polished game! Absolutely love the art, music and interface. I tried out the vs. mode on my own, and ended up getting quite confused since I somehow got P2 to be on the top screen, ha ha. Great work guys! :D
thirteenz.zei
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I'm really glad that it was a pleasant experience! A lot of thought was put on the pricing actually, so we're glad it's not actually too intimidating and that it feels good to unlock, ha ha.
Thanks for playing it! I'll be sure to check out your game too later I'm curious to see whats your take on 'Catch'. :D
Oh boy, the art on this is absolutely spectacular!! I love the use of colors in here, I think you really utilized the limited palette well! :D
On another note, I feel like the collisions in the game could be a little tighter perhaps? There was a time when I would be facing a wall nearby and it would register me as being close enough to the door to enter the room. Another time, I had a bit of difficulty trying to get through the fence in the cemetery.
Overall, really top tier production, looking forward to when Jodi returns!
Thanks for playing it! The physics was definitely very challenging to do and it took a lot of fine-tuning to not have it too janky, ha ha.
Making music is not my forte, so I was pretty worried about it. I'm really glad that you thought the music matched well! :D
Adding more objects other than the fishes is a pretty neat idea. We would probably have to give the fishing rod a much finer control to go along with it. Thanks for the suggestion though!
We all felt that, right?
Man, I was not expecting to see a rhythm game this jam. This has been an absolute thrill for me to play! Really love the colors, I think it really suits the jazzy vibe. No issues with the controls, and the tunes ... SHEESH! It was super funky and fresh~
Awesome work, you guys!
(also, love the pun on the game description :D)
Suuper fun and addicting to play! The music is boppin' and really gives that 'purr-anormal' vibe which is really cool. I also think its super neat that you've implemented a high score mechanism.
I did find that when looking for a green fish, it was a bit hard to differentiate from a yellow colored one tho.
Either way, great work! :D
Nice card game! It was fun to see what cards you get to play and also what kind of enemies show up.
Not sure if I'm simply not playing my cards right, or choosing the right upgrades but I did find myself stuck at stage 4 due to lack of damage. The enemy bird would simply keep dodging my attacks and healing back up to full after I've managed to bring it down to half health. I kept it up for about 7 minutes before I eventually gave up with the loop. Perhaps you could have the enemy AI choose less optimal cards the longer time passes?
Either way, it was well done and very fun to play. Excellent work! :D
Love the graphics and the different levels! I thinks designing multiple unique levels makes the game more interesting as it makes me want to see all the different areas!
The cutscene was very cute and well done, though sometimes I couldn't read the longer texts as it skips to the next one automatically. The music and sfx are very fitting for the game, but is rather quiet.
All in all, excellent work! :D
Great game! Love the colors used! I think it sets a nice playful vibe. The level design and sound is done well and I appreciate the volume controls.
The writing is great and I really enjoyed reading the dialogues! I did wished that maybe when Mousepapa talked, the dialogue box has a different background color or something just to make it explicit that its not the narrator who is talking.
Overall, really well made and put together! :D
This game is a m a z i n g! !
Building your own custom spaceship is tons of fun, and there's many different parts you can acquire too!
I also think that you guys have gone above and beyond for a game jam! Adding replayability by combining the spaceship customization to the classic shooter style is brilliant!
Must break.. all p o t s..!
Very cute game! Nice and simple :D
I believe it was the bottom left green platforms that have the jumping issues
I did find if I spammed jump (by holding space bar) and try to go to the platform, sometimes the cat would almost do a double jump which does eventually let me get to the higher green platform.
Again, excellent work!