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A member registered Oct 09, 2020 · View creator page →

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Nice funky synth track. The change into epic build up at the end it great!

Nice dreamy sounscapes!
Main menu track is uplifting and it contrasts well with the other two wich are deep and atmospheric.

The distorted synth sounding melody is great when it starts to flow in and out.
I think it would be nice to have a section that doesn't have the piano to give a bit more contrast.
Nice work!

Great entry!
I really enjoyed the cinematic and deep atmospheric first track and how the melody continues into the dystopic and pumping second track. It fits the theme really well. Nice work!

I love the style. At around 0:10 when it kicks in the melody and sounds are great. There are some times (around 0:40 and 2:00) when some of the sounds get a bit too much and clash a bit but most of the time there is a great space.
I also love the part from around 1:35.

Thanks very much!
Not all the transitions are perfect but I'm particularly happy with the one at 4:40 :)

Very epic and intense build up. Great drums and synths in the later half.

Very haunting and atmospheric soundtrack. I really like your concept. Would love to see it as a game!

Thank you very much :)

Thanks very much!
It took a few tries to perform it. I haven't really finished many tracks before so it was a lot of fun  and very satisfying to get something done in the short jam timeframe :)

Thanks for watching!
Yeah, each line is a track of drums or synth that I programmed and then I triggered them and changed between tracks while playing rather than sequencing the full composition out.

I'm really enjoying the feel of this. The chiptune sounds and melody are great and the transition from first track to the second with reversed sounds works really well. Great submission!

Beautiful sounds and a great ,driving beat. I love how the bassline in the first track carries it. Listened to it  few times and am really enjoying it, thanks!

Really great atmosphere, and transition from the ambience of the first track into the kicking in of the second. I love the beat combined with the dysphoric feeling sounds. Very nice!

Escaping The Book is powerful! I love the overall theme.

Great use of the samples to cause a very unsettling sensation. Feels nightmareish but in a comfortable dream-like way.

No Time To Rest is epic! And it contrasts nicely with the first two more ambient tracks. Great build up.

I'm loving the 8-bit version, really immersive in my imaginary game world, but the other version sounds great too.
Very impressive having two different styles that each work so well.
Dos Mundos is a bit more relentless and constant in the sound toward the beginning in the 8-bit style but also enjoy it a lot.

Gives me good memories of old JRPGs. I like how the theme continues but changes tone.
I want to live in the 'Underworld'!

Thanks! I'll try and get the game working and to par with the art!

Thank you!
I haven't really played any rhythm games so I'm not sure why I tried to make one, but the idea just came to me and I started!

Thanks!
I got quite confused with what I was doing as time went on and how the controls should be.

Thanks very much! I learned a lot even if it's not really working at the moment. I want to try and finish it soon as this is the first game I've actually let anyone see :)

I accidently left in 'Q' for switching tracks!
If you hold down the Z button for a second it goes into track select mode, where it changes on the beat and you let go to select.
I way overestimated what I could do in 2 days and didn't get round to making much of the music or implementing turning on/off music tracks and many things!
Next jam I take part in I'll really have to scope down my idea!
Thanks for looking!
I'm going to keep working on it! 

I love the artwork and presentation. The main thing stopping me from enjoying it fully was having to turn around to jump on small platforms was quite hard.

Nice concept. I had a bit of trouble moving the battery around, it was hard to remove it from places or it got stuck on the wrong thing as I was moving it across the screen. The middle left room kept filling with smoke without me noticing and I wasn't sure what I was meant to do.
Cool idea though and it could be really fun with a bit more polish.

The art and world were really nice. I enjoyed exploring and seeing different parts of the map.  I couldn't work out how to kill the enemies though.

Cool idea. I got stuck and frustrated early though just trying to jump across disappearing platforms. I look forward to playing any future versions!

Really cool dithering effect. It's scary walking around a museum in the dark! I got a bit lost when my light went out but it has a good atmosphere.

Nice art and design! I think making the killing of the apps or shooting feel a bit more satisfying would be nice. 

Nice simple mechanic that is very clear with the 'Hide!' at the top. I'd like to see some more levels!

Nice short story and message. The music gives it a nice atmosphere. Well done for getting something finished! 
I should take some note from this!

Nice concept! The introduction of different ways to use the mechanic was fun. I liked the mix of puzzle like climbing above the enemies to kill them before you can pass below, and action trying to take out enemies when climbing so they don't change the block you are standing on.
Satisfying to have a boss fight at the end! Great stuff :)

Nice colour palette and presentation. The gameplay is responsive and fun. Some level sections were particularly hard as I kept dying at the same places often. The thing on the ground after the jumping enemy and a few platforms. Using the dash sometimes felt a bit risky as I'd end up with not enough time to jump onto another platform. 
Apart from that it feels pretty polished!
The leaderboard definitely helps make it more addictive, knowing what to aim for! 

Beautiful presentation with the simple graphics and crt effect as well as the calming music, which helped (at least a little) with calming my frustration as I had a hard time getting my brain and hand to cooperate on some of the levels. 
Feels very well made and is frustrating and addictive.

The aesthetic and feel are great. I'm definitely interested if you do more work on it!

I like the mix between runner and action game. Kicking in the air to fight back really adds a lot to the gameplay. I had fun!
I got so close to killing that damn helicopter but gave up in the end as the key press wasn't always responding.

I've re-uploaded and it should open now. There isn't much else working in the game right now unfortunately!
Thanks for letting me know :)