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UristGames

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A member registered Nov 13, 2019 · View creator page →

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Recent community posts

Definition of easy to learn, hard to master. So satisfying to get the rhythm down! 

Very zen experience! 

Cute! would love to see more levels! 

Really neat little game! Love the early arcade vibes!

Thanks for playing! 

And yeah the aiming gets a bit twitchy when the mouse is near to the player. Didn't really get time to tweak it, I've been thinking that maybe adding a bit of dampening based on the mouse/player distance would help. 

Thanks for playing! 

Thanks for playing!

Thanks for playing!

Thanks for playing!

This looks absolutely gorgeous! Excellent use of lighting and effects to capture a sense of scale!

Oh nice! Yeah 11x11 might be a little daunting but would make for a real challenge!

Deceptively simple yet intuitive puzzle mechanic! Beautifully polished and great atmosphere! Made me want a dozen more levels to play through!

This really captured a surreal and eerie haunting atmosphere. Excellent work! 

What a cool use of raytracing and realtime caustics! Impressively clever puzzles that had my brain running almost as hot as my video card! 

This should be a serious contender for the raytracing modifier, even if it probably wasn't what they had expected when they came up with it. 

Absolutely adore the character art in this game!

🖤💜🤍💛

Cute little speed-runner. Definitely could have used a bit more time at least on beginning levels.

This was really fun and the progression system was very interesting! 

Very fun, simple and juicy! A perfect jam submission and well polished!

I absolutely love this concept! Sort of like a reverse old-school text adventure game!

I absolutely love this concept! Sort of like a reverse old-school text adventure game!

Fun little maze game. The mechanics are very well introduced!

Thanks so much for playing and all the great feedback!

Thanks so much for playing! This was made with Unreal Engine 5! I will definitely check out the VOD of your playthrough!

I really love the concept for this game. I think less and weaker enemies so you can reliably kill them in 1 - 2 hits would make the player feel less weak comparatively.

Really interesting take on tower defense. I did find throwing the dice at enemies to be a bit challenging and it could probably due with a bit less knockback. 

Really liked the art direction and concept for this. Took a bit to figure out the dash and rolling mechanics, some more in depth instruction may have been beneficial. 

Loved the art direction, really strong simple style and an exciting music track. The constantly ramping challenge was chaotic and really fun. 

Really loved the presentation. And the mini game concept is really neat and easy to figure out.

Not really sure what I was supposed to do but loved the spooky vibe.

Not really sure what I was supposed to do but loved the spooky vibe.

Simple concept used well to make several challenging puzzles.

Simple concept used well to make several challenging puzzles.

Really solid mechanic and top notch presentation. 

Really fun concept! I would love to see more puzzles using this mechanic!

Cute and relaxing. 

Glad to see another golf game! The power being based on the roll made for an interesting challenge.

Interesting game, trying to plan your random moves to position is challenging but rewarding when it works, managing to score a kill on a random move was a highlight.

Really enjoy the concept! would actually be a pretty fun and easy party game if you have a few d6s lying around.

Really enjoy the concept! would actually be a pretty fun and easy party game if you have a few d6s lying around.