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Wei-ju Wu

51
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A member registered Oct 02, 2016 · View creator page →

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Recent community posts

Thank you for taking the time to make a video !

Hi, thanks I will change that. Glad you were able to run it. I also appreciate your remarks on the ppa.pl forum. I am grateful for every honest opinion ! That's the only way to improve.

Hi,

are we limited to games that were released on the Amiga in the 80s/early 90s or could we include games that were on 8 bit machines that we wished would have had sequels on the Amiga :) ?

Thanks for checking it out ! It can be controlled either with the cursor keys or joypad, sorry to hear you weren't able to steer left and right. 

A puzzle game with an interesting twist, calm music, witty graphics. Good job ! 

The art style is quite original, I like the psychological component, it is weird in a good way. It's satirical and seems like the game conveys a certain opinion about therapists :D

I might be wrong, but the goal seems to avoid the chairs to avoid the grave stone ?

An interesting and challenging game, with calming music. It is indeed quite challenging, with a bit more polish I can see this being a bigger game.

Thanks for checking out the game !

Feels like a large game that took a long time to make by the way it is structured. I could not solve the block sliding puzzle because all the fields were full and no space to slide to or did I not understand it ?

That was a very interesting way to make the player create a dream and incorporate the branching wildcard element. The part where I have to memorize exposed my weakness, I have very poor memorization skills :D Well done !

Quite unique and weird, I think it is quite difficult to not get caught by whatever chases you after a while. I really like how the world graphics gets warped. The music is nice, too.

Quite difficult, but charming. It has a Zelda feel to it. The font should stand out a bit more to be more readable, even in full screen mode it is hard to read.

Nice music and graphics.

There is something charming about the hand-drawn art. There are some huge sheep out there :D Maybe allow the user for a slightly longer reaction time ?

It has a nice arcade-style feel to it. I like the scrolling. Maybe deactivate collisions after the game ended ? Otherwise the explosions keep on coming.

This game has some interesting spiderman like feel to it once you successfully get to push off those lines.  With some refinement this is quite promising. I like the animation of the main character.

Thank you, glad you enjoyed it !

nope, just Ctrl-Click on the app (otherwise MacOS X will block the execution because it is an unsigned application)

Not exactly a game in the sense I expected, but a dream creator, what a pleasant surprise. Beautifully done ! Nice graphics and music.

Cute and the beginning music reminds me of Monkey Island ! It plays fluently and the texts on the signs are witty.

Hi thank you for the feedback ! I only designed 2 stages, I ran out of energy and focus towards the end :D

It's a cute game, I "got it" in the second round, I accidentally killed everyone in the first one :D Nice little music and great for adding sound effects.  One thing how this game could be improved is with a survival timer, so it ends naturally after a while.

Dude, it's 10:30pm and I'm screaming into my computer while people around me are trying to sleep :D

So far you take the crown for originality of all the games I've tried so far. My neighbors who are trying to sleep on the other hand hate you (or rather, me  ;) )

I'm really bad at Sokoban/Box pushing type of puzzles, but this has a really nice look and anyone who can design clever and challenging puzzles has my deepest respect. I didn't make it past the gate switch puzzle, but I'm sure there is some way.

That is quite a cute game with a pretty decent size and a story ! I think the collisions on the floor spikes could be a bit fairer, there are a few times where I was sure the floor was clear and I still died. But, fun nonetheless. Maybe there could be a coin counter, since one of the goals of the game is to get rich. I agree that a jump button would be preferred over "up", I grew up with joysticks with only one fire button, so jump on "up" was pretty common, but I think jump button works better.

Simple game, but works well. The strength is the balance between scroll speed and the appearing fences, this makes the game challenging. A few sound effects would enhance the experience quite a bit.

Interesting rhythm game, I think it works well, not sure if I'd be able to ever catch all the notes, even though I play a lot of rhythm games. I think it's hard to be this accurate and fast by dragging with the mouse, however I like the idea, I haven't seen anything like this before and the notes sync up very well with the song.

It would be great to have some more visual feedback about where we are in the song and how many notes were missed and hit. Great job !

As a flying game it is great, especially since it is running in the browser with flawless performance.

The game looks great, but the help menu is covering almost the entire screen (Mac OS X, Chrome), so I can's read the dialog boxes. I am wondering why that happens ?

Crashes on my Mac, when I try to go past the start screen. The idea looks promising, though.

Beautiful chaos, the music fits the game very well, it runs well on my Macbook Air.

It is a surreal experience, It is quite beautiful and the music is fitting to the overall atmosphere. 

Thanks ! That's what I was going for.

Thanks for your feedback ! This is my first 3D game, I intended to make a 2D game and then the theme came out and all I came up with was a 3D game.  Learned a lot in the process.

I caught all the fish, now I have cramps in my fingers :D The graphics are cute and the interactions hint at a more refined experience with potential. In its current state it feels incomplete and maybe there should be an indication if the goal of the game was achieved. I see that the fishing was inspired by Stardew Valley, but I for me the strength indicator didn't move, only the fish did. I thought the best part are the interactions with the NPCs, they are kind of charming.

Interesting mini game collection. There is some really nice graphics here and I like how you did the blinking eye transitions. There are some points where I had a hard time pushing the continue/exit buttons in the UI. 

That's a cute game. Once I got to the raft, my game froze, though. Nevertheless, impressive you got so much done in the amount of time. 

The sound is hysterical, I'd wake up by the fall sound alone :D

One issue is that some bombs are dropping outside of the screen where you can't catch them. Maybe drop the bombs a bit more frequently so it gets a bit more difficult ? Otherwise it's solid.

That was for certain an interesting  experience. So ChatGPT grades our performance of how we played ? I liked the pixel art and music, I'm not sure if I actually played it correctly, but I got a better ranking on the second run. 

This is an utterly beautiful game, soothing music, and stylish graphics.