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A jam submission

DreamweaverView game page

A short puzzle game about dreams
Submitted by LittleBeardMan — 20 hours, 48 minutes before the deadline
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Dreamweaver's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#14.0324.032
Overall#43.9453.945
Graphics#54.3234.323
Controls#83.8713.871
Audio#83.9353.935
Theme#94.0654.065
Fun#103.7423.742
Originality#203.6453.645

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.5.1

Wildcards Used
N/A

Game Description
A short puzzle game where you build your dreams

How does your game tie into the theme?
Vibes mostly. The player constructs their dreams out of random emotions.

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
This is the third

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Submitted (1 edit)

I liked it very much, but I have to admit: I'm guilty of not reading the text to the game and played with as few blocks as possible on my first playthrough.

Submitted(+2)

Awesome presentation on this! Everything is so gorgeous and feels so well oiled!

The puzzle itself was a fun little challenge, and I liked that you essentially had the option to go "hard mode" for yourself and do the full board!

If you fancy seeing a playthrough, I gave it a go a couple days ago on Twitch!

Developer

Thank you! Little things like "perfecting" the board or the bonus tiles that spawn were only added pretty late into the jam, which ended up adding a lot to the game I think. Forcing the player to make potentially "worse" decisions to get more points feels way more interesting than just filling up the board as quickly as possible.

It's really surreal to see someone playing my game on video, I appreciate you doing that. It's really cool of you to take the time to go through and play so many people's games. I appreciate the nice comments too, lol! (Looks like you found a bug too, you were supposed to fail the first level- but I think due to how I'm checking for completeness the top left tile is always considered "filled in" regardless of there being a block there. I'm not really complaining though, it's not meant to be a hard game!)

Submitted(+1)

I totally agree! It's fun to have to make those value calls, even in a relatively peaceful puzzle game. 

My pleasure! I'm glad you were able to check it out! I definitely think I'm going to try to do it even more next Jam if I can. I know for me personally, the couple times I've gotten to see my game played has always been the highlight of the experience. Seeing someone play my game for the first time is not only super exciting on its own, but also incredibly insightful as to what may not be as obvious or as easy as you had felt it was 😅

I was wondering about that first level! Hahaha, I misunderstood the rules at first, and though I didn't have to fill over the lightbulb squares. 

Submitted(+2)

A puzzle game with an interesting twist, calm music, witty graphics. Good job ! 

Developer

Thank you! I'm glad you liked it.

Submitted(+1)

Everything fits well together: graphic style, audio and the core mechanic. Nice submission :)

Developer

Thank you!

Submitted(+1)

Puzzle gamers rise up! This was so much fun... I love how simple this  was and I understood how to play very quickly. I really enjoyed the block animations and the the crisp and clean ui :chefskiss:!

Developer(+1)

Thank you! I'm glad you enjoyed it! Puzzle games are not something I'm terrible used to making or playing, but it's definitely an area I want to explore more.

Submitted(+1)

Wonderful music and pixel art! Really well done! Definitely need to do the tutorial before jumping in though so thanks for including that! Great options in the settings. The whole package is just very polished and the UI is consistent. Awesome job!

Developer

Thank you! I really wanted to keep this jam game relatively simple and focus on polish/UI, so I'm glad you liked it!

Submitted(+1)

nice idea and very good visuals!

Developer

Thank you! I'm glad you enjoyed it!

Submitted(+1)

The assets are crazy good! What software did you use for it? The game is very polished and coherent. I love it, amazing job!

Developer(+1)

Thank you! I'm glad you liked it! All the art was done in Asperite, which is great for doing pixel art specifically (Although it costs about $20). 

The music and SFX were done using a combination of FL Studio, Audacity, and ChipTone (ChipTone is a really cool, free tool on itch.io that you can use to make retro SFX https://sfbgames.itch.io/chiptone).

Thanks again!

Submitted

Damn, I've been using Aseprite for a while but I've never noticed it is possible to do Bayer Matrix there. Thanks to you now I know :D

Developer(+1)

No problem! Yeah it's kinda hidden under the paint bucket options.

Submitted(+1)

Beautiful! Charming artwork and music and very solid gameplay. There was a small bug where it wouldn't let me place a tile where it should've been able to go (I think) but besides that I had a lot of fun with it. It's also incredibly polished for something made in only a few days. You could probably put this on the app store as-is. It's also cool how many settings the player has control over. Great work overall. 

Developer

Thanks for playing! Yeah based on what a few other people there are some issues with rotating blocks and having them not visually match up with where you're placing them. Hopefully not too game breaking!

Submitted (1 edit) (+1)

well, a very well polished game for a game jam! I love the art style and the puzzle didn't bother me even though I hate it in general. Maybe using a mouse button to rotate would have been better. that way I can play using only one hand :)

Developer(+1)

Thank you! I'm glad you fought through your puzzle hatred to play lol.

Yeah agreed, I was going to set the scroll wheel to also rotate blocks, but realized after I submitted that I had just forgotten to do it. Unfortunate!

Submitted(+1)

Oh wow, just phenomenal. The gameplay is clear and crisp, the art is consistent and beautiful. I like to imagine that our sleeping friend is the grandpa from stardew valley. Great work

Developer

Thank you! That means a lot! Now that you say that, I was originally going to give him a beard, but decided against it because of how tight the space at the bottom of the screen got lol.

Submitted(+1)

Nice puzzle mechanic. Great artwork. Feels like the kind of game that deserves an endless mode instead of getting game over after a few levels.

Developer

Thank you! That was definitely a consideration originally, but ultimately I decided to just keep it short like it is now. I don't think there's really enough complexity in the game currently to warrant playing for more than a few levels. IMO there would need to be something more to distinguish different levels, a few more restrictions outside of different level shapes that could be modified to keep things interesting.

Regardless, thank you for playing! I'm glad you enjoyed it!

Submitted(+1)

Liked the aesthetic, presentation and music. Overall a good relaxing game.

Developer

Thank you for playing!

Submitted (1 edit) (+1)

The art style is adorable!!

Developer

Thank you! I'm glad you liked it.

Submitted(+1)

Great puzzle game that fits perfectly with the theme , very good art and music!

Developer

Thank you for playing!

Submitted(+1)

My favorite bearded game dev did it again! Lovely presentation, chill music, great color palette! The game itself is super simple and relaxing. I enjoyed myself thoroughly! Thank you!

Developer(+1)

I appreciate it man, thank you for playing! That was my goal, something short, simple, and low energy. I'm glad you enjoyed it!

Submitted(+1)

I loved the game, the graphics and the audio, but I still don't get what's the goal ':) How does this puzzle work?

Submitted

5 stars nevertheless!

Developer(+1)

Ha, I appreciate the rating! Admittedly I rushed the "how to play" section a bit. The goal of each level is to "connect" the two tiles with lightbulbs on them. So if on the first level you place a block on the top left tile, then keep adding blocks that touch each-other until you reach the bottom left tile, you'll complete the level. 

I'll probably have to add a better explanation to the game page description- regardless, thank you for playing!

Submitted(+1)

Great work. Fits the theme quite well. I am not good at puzzle but this one I crack!!!!!

Developer(+1)

Thank you for playing! I'm glad you liked it!

Submitted(+1)

- Theme:  Main tie in is aesthetic and narrative

- Fun:  This was a fun quick play, the replay value is high because it's fast and has  a scoring system

- Controls: Easy to use, I had one hiccup where a block went out of bounds

- Graphics:  The art is great and the animation fit the aesthetic. The tiled background on the game page was a nice touch as well.

- Audio:  Really liked the music, and the SFX were just r ight

- A11y:  Good use of patterns and color, plus settings

- Originality:  This was a neat take on dominoes and other puzzle games. I liked that you could place tiles anywhere as opposed to being limited to placing off of another tile. This was encouraged by the incentive of bonus points for filling up the grid

Developer

Thank you for the detailed response! I really appreciate it.

Yeah it looks like a couple other people had issues with blocks going out of bounds/rotating incorrectly. Hopefully it's nothing terribly game-breaking! Probably rounding/tweening issues if I had to guess.

Submitted(+1)

Fun little game. Love the art and music. Really appreciate how polished this is. The art, music, fonts, it all comes together really well.

Developer

Thank you! I'm glad you enjoyed it!