I don't understand why harm that poor earthworm XD, but in any case, the art is nice and the giant eye animation at the end is really impressive.
If you want to check out our game, feel free to do so :3 https://butterflan.itch.io/spicy-king
Criteria | Rank | Score* | Raw Score |
Style | #931 | 3.905 | 3.905 |
Creativity | #1288 | 3.667 | 3.667 |
Overall | #1312 | 3.556 | 3.556 |
Enjoyment | #2229 | 3.095 | 3.095 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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I don't understand why harm that poor earthworm XD, but in any case, the art is nice and the giant eye animation at the end is really impressive.
If you want to check out our game, feel free to do so :3 https://butterflan.itch.io/spicy-king
The gameplay is a bit simple but the story and the art is amazing. Well done!
Really cool game, love the artstyle and concept. Two little things that might make the game better:
- Make it a little more doable to dodge the worm attack. Maybe have the worm follow you but pause for a second before attacking with a pre attack animation, just to give the player the chance to get out of the way.
- Make the worm procedurally animated! Would look even better if the worm was actually sliding (kind of like in snake)
The game was cool though, can't blame you for not doing those, so good job!
Thanks for the feedback! The worm does actually have a pre-attack telegraph (there's a road SFX and its eye bulges one second before it charges) but we noticed too late that sometimes the worm is off-screen and you can't see its eye changes. The jump mechanic was meant to be a dodge-roll stand-in to avoid the worm's dashes, but its not as useful if you can't predict when the worm is about to attack in the first place.
I did consider procedural animation, but since I had no experience in it, we decided to go for the safer option. I also had a different vision for the worm initially (I imagined it more like a coiled serpent) so it was a bit of a planning mishap on my part.
Loved the last scene, great main menu music and overall style/vibe. Great job :D
I really like the art style here, the worm fight is pretty cool and would make for a good boss fight. Good job!
very nice art and gameplay. Good music choice. i was terrified.
When I killed the worm at the start of the game I legitimately gasped out loud. A really darkly cute game, I love the 2D hand drawn look it had as well!
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