Play game
Res(E)ize's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #231 | 4.350 | 4.350 |
Overall | #3321 | 2.933 | 2.933 |
Creativity | #5015 | 2.500 | 2.500 |
Enjoyment | #5833 | 1.950 | 1.950 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The protagonist himself is a very tiny string puppet clown trapped by a huge clown. On his road to liberty, he passes through a magic mirror that makes him change sizes after facing each obstacles to face the next challenges. However, at the end, we discover that although he has escaped the huge clown’s circus, he falls into a deeper hole, as the whole world he knew what simply a toy for a larger monster; a human.
Development Time
96 hours
Leave a comment
Log in with itch.io to leave a comment.
Comments
Unfortunately, I didn't manage to complete the first level, because it was really hard to control character!
But I really love your style and art - it is absolutely amazing.
Really nice art!
Hey! Really thank you to love our art!!! You guys comments gave us a lot of encouragement. We’re a group of people around 18 years old. This is our first time participating this game jam. There was some problems when uploading the game. So, we will upload it the right and fixed version when the GMTK allow us to update.
Loved the art!
I agree with people but whatever I love the idea and I knew I would love the art before I even started. Keep up the hard work I would love to see more of your guys work. Great job!
The art of this game is super well-done! Incredible to see this much detail in only 96 hours. The only feedback I can give is just on controls. Feels a bit clunky and some of the minigames do bug out and need a hard reset. Eitherway, cool stuff and would be awesome to see further developed.
Amazing art, but I think gameplay wise needs a bit more time to cook. Movement, hitboxes and sound design needs some time in the oven. Though good concept and the visuals help carry a lot of it, keep it up!
The art and concept is really nice, and it also has a great amount of variety. The unicycle was tricky to get to grips with at first but getting it under control was satisfying. The lion animations were also so cool!
Interesting game, in art and in structure and story. Didn’t end up going past the knife dodging, though. When I hit a knife the character disappeared and it seemed as though the minigame wasn’t going to reset, and I didn’t quite want to replay the cannon part. The random-ish placements of the platforms during the cannon bit (It seemed as though a random arrangement was picked each time.) felt a bit janky. Bouncing off of the tongues of fish to reach the moon was a most interesting experience, however!
Good work, though definitely could’ve used more polish in terms of gameplay.
great art
great art
Really like art in this game, beautiful colors!
I was drawn to the game from the thumbnail art, and the quality of the art through the game is incredible. Really great art and animations.
Sadly I encountered some issues, some of the audio played multiple times on top of each other (the cannon being one of them) which was unpleasant. I could also not get past the second level after relaunching the game a few times. The coins stop spawning, and when getting hit by a knife the level does not reset.
I'm also unsure how it fits the theme of the jam.
I would like to see what the other levels are like.
Great job to the team, I hope you had fun and learned a lot! :)
^ I basically had the same experience as this.
it's very difficult to play, i don't see the obstacles coming and sometimes i get pushed down. but i really love the style.
Asthetically very nice. I would highly recommend having a volume slider in the future on hand, it was very loud.
Blew my eardrums