I like games inspired by Papers please, but please don't make me decipher instructions in a time-based game :D The game plays well, even though I would prefer to be able to overlay currencies over the manual. The designs are nice, and the art style is charming, but there is just too much confusing information to enjoy it.
wojtaj
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At first, I wasn't sure what to do, but then I got it. You get the feeling of destroying enemies, as in other tower defense games, but it might have been too easy in this case :D. I just dumped everything positive into Ježik, and two of them destroyed everything in sight - which was fun, don't get me wrong, but not very challenging. I am also sorry for not playing the game with audio because the sound of the hot air balloon crashing down hurt my ears and I thought I was going crazy from the music :D
I guess the issue for my potential group is that we are not living in Prague, and we were too late to fit into the 100-person limit. Traveling to Prague just to attend the opening speech and then finding a place to work from doesn't seem that reasonable, albeit still possible. We'll look into it. Thanks for the reply!
Hello, I am still confused about the possibility of online participation. You state that only 100 people can attend the jam on-site, but the overall capacity is now 150. Does that mean that we can participate online? Do we need an online-only team for that? ("Make sure ALL your team members are there!") Thanks!
Love the concept and the technical side of the game, however, my virtual hands kept shaking for some reason and I had to keep my real hands in very uncomfortable positions. If you would fix those issues (eg. make the required movement range smaller), this game could be elevated to a whole different level of polish.
Loved the planet and visuals! I have just two pieces of feedback - make the spiders attack a house or something at first, not the player - I spent some time running around the planet looking for the last spider (and potentially running away from it). Also, for some weird reason, moving the left analog stick rotates the shotgun, which makes it uncomfortable to aim.