Fun concept and great artstyle! You kept it nice and simple to make sure you got a solid and well rounded entry rather than overcomplicating matters. Tutorial really stood out to me as unique in this jam - great job!
Chloe/Zaetu
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Really solid entry and a good foundation to work on further if you decide to! Would like the ability to bolster the player... maybe the longer you go without dying gives some in game currency to give you upgrades... such as a torch that shows longer, gives a hint of where a trap is, shows the last taken path etc.
Good use of audio and you followed the theme well! :)
Thanks for jamming with us again! (and love the splash screen!)
Really good submission for 48 hours!! I could tell that perhaps you gave yourself too much to do.. but even do you made a really good entry. There's a good feel of progression within the game, and a very solid foundation for an excellent game if you work on this after the voting is ended.
Thanks for joining our jam!! :)
Absolutely incredible entry!! I'm astounded how well polished and complete this feels for a 48 hour jam. Are you a wizard?! Was almost sad the puzzle ended.. but also felt really accomplished to have solved it. Loved the atmosphere and the combination of puzzles and a bit of platforming etc..
Really well done. :) Thanks for jamming with us!
Loooove the artstyle and how smooth the walking animation is. Very atmospheric with the lighting effects and sound.
If you were to work on this further, I'd like to maybe see a menu screen and perhaps somewhere in game where it mentions the controls before the story (I had to go on the game page as I was trying wasd first whooops!!)
Really atmospheric and fits the theme perfectly. Well done! :)
Hi!! You can ask on our discord server where we have a dedicated looking for team channel :) - https://discord.gg/GYzcnrhhEJ
- Chloe
It's a shame you didn't get to finish the gameplay aspect, I always enjoy your teams games! However, from what has been submitted I can tell I like the vibe of the setting. The art was cute and the animations and movement suited the sprites. The music was atmospheric and charming too.
Please let us know if you work on this further! I'd love to see it :)
Really solid game - especially for a first time game and first time game jam! Well done guys. Props to your artist too, super cute visuals.
I agree that the game can be punishing, but entirely get that that's the idea you were going for. :)
I don't know if it was just me - but the tutorial/readable at the start seemed to leave the screen kind of quickly without me clicking anything. If it is indeed timed (and not me realising I HAD pressed something!) It would be good to have a click to start motion, for those who are slower at reading or may get distracted between lauch and play.
I can see in comments you mentioned it being a tetris with food type idea, so bringing back the visuals and readables indicating this would really help players!
A little bit of scaleable difficulty would be great too. Just to allow players to ease in and get to grips with the mechanics before those pesky birds ramp up their attack! A handy tip is to get people who know nothing of your game or how to play to play test - really helps you learn balancing, as sometimes as devs you can be really good at your own game through practise and automatically knowing what you should do!
Overall, really enjoyable game and a great base to jump off of when you say you want to continue working on it!
Thanks for jamming with us guys, and congrats on the first game jam!
A fun take on the theme for sure! A nice change to all the gardens, meadows and seeds. And - a different genre of game entirely, though I suppose music based is expected of the great Agent Jo!
Really enjoyed playing the game, graphics were cute, music was lovely and it really had a great feel to it!
One thing I would like to see would be the option to turn down the in game music a little just to hear the clicker a bit better, as I found testing it on different speakers/headphones affected how audible the clicker was to my ear.
Thanks got jamming with us Jo! Great game :)
Thank you for your thorough feedback! Really appreciate it and it shows you had a good play of the game.
Just to let you know the difference between the carrot and the cactus... the carrot is a mele attack of "karate chopping" whereas the Cactus is ranged and throws his spikes as projectiles :) I definitely like the idea of adding somewhere that you can read up on the characters - however, as is always the case in game jams... time ran out!! :)