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Zipyann

46
Posts
1
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A member registered Oct 05, 2022

Creator of

Recent community posts

A very interesting game. I loved the humorous nature of some of the texts. Personally, I tried to balance both my Company and Public reputation, so that I got 100 on both, which was pretty interesting. Great job!

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Great game! It actually reminds me of my own entry to this game jam. Restarting the game to get better got really addicting. I love that you can shoot through multiple enemies and explode the grass, it adds some strategy to the combat. 

If you want to expand on this, I would add more enemy types instead of spawning larger quantities of the same enemy. For example, after a while you could start again with a few enemies, but have them move slower, or shoot bullets at you.

You should also add some kind of score system, so that players can better estimate their progress.

Overall, great job!

I enjoyed the puzzles very much, it reminded me of Talos Principle, one of my favorite games. I also found the Atmosphere great, the ending felt really intense. Great job!

A very fun bullet hell platformer. The presentation was fantastic,  and the controls also work really well. The tutorial was actually the hardest part for me, lol, I kept dying on the part where the host teaches you to jump, because the Bullets were so fast that I barely had time to react. Maybe make the bullets in the tutorial move more slowly.

Also, after the part where the microphone appears and the masses of bullets come from the ceiling, nothing happens anymore. Is this intentional or did I miss something?

How did you pick up the microphone??

I love the idea for the limitation! However, I never really made use of sparing enemies, because the game was too easy. I think you should add more levels and make them more difficult, so that the player actually has a good reason to not kill enemies.

I also loved the charming graphics and the Super Mario Bros. inspired level design. Good job! 

I don't know how to enter passwords. I tried to write $WALLOFF$5  but it always says "Wrong code".

A fun idea, and well presented, I love the pixel art, the controls also work very well. I just wish the game was a bit longer and more difficult. Good job!

I loved the presentation. It felt like I was really playing an old cartoon. Gameplay is fun, but a bit too easy because I can always fly. Also, it would be nice to have some kind of goal, or a score system to rally for high scores. Overall, well done!

Really enjoyed this. The presentation is amazing, the graphics are so charming, and the choice of music was also nice. I think that the rocket jump was a bit difficult to control, but I eventually got used to it. Great job!

I really like the game principle, especially the upgrade and bounty mechanics, but what I am missing is some kind of goal to work towards. Maybe there should some kind of progression, so that one unlocks new levels once one gets far enough.

Also, I think it would be good to have some way to lower your bounty while you are in the level, as it gets really difficult when too many enemies appear.

Overall, a very enjoyable game!

A very fun puzzle platformer. I loved the graphics, they were really charming, especially the different types of ducks. My favorite is the duck that rotates the level, well done!

I love the style of this game, it reminds me of Celeste! The game controls well and is a lot of fun to play. Escaping "him" always got my heart pounding! I just think that there should be more checkpoints. Also, after getting caught by "him" on should not restart the entire level. I think it is a bit harsh because the game is already difficult. Great job!

A very difficult but fun game. Learning to perform the wall jump accurately took some time, but once I got the hank of it it felt great. The art is very cute, I just miss some matching music. Personally I would make the controls a little bit more forgiving e.g. still give the player some freedom to change direction after starting a jump, because it is often difficult to predict where the player will land before jumping.

Beat it! A very fun game, controls well, and you created a variety of interesting challenges. Nice that there are the coins for people who want an extra challenge. I also love the cute and simple graphics. I just wish there was some music. As for the controls, it would be nice if I could slide down walls, e.g. by pressing the down arrow. Great job!

Beat it! A very fun game, controls well, and you created a variety of interesting challenges. Nice that there are the coins for people who want an extra challenge. I also love the cute and simple graphics. I just wish there was some music. As for the controls, it would be nice if I could slide down walls, e.g. by pressing the down arrow. Great job!

I have to admit that I got stuck after finding the first key piece, but everything until then was very enjoyable. The game controls well and I love the intense challenge of the spikey corridors. I also love the metroidvania elements with the teleports and keys you uncover. A very good entry!

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This was a lot of fun! Controls very smooth and the battle was intense. I like that there are multiple phases to the battle. I just wish the game was a bit longer.

 For example it would be nice, if you could fight the boss again after beating him, but the difficulty keeps increasing. For example with each battle the enemy bullets could to more damage or move faster. Anyways, well done!

Really fun game, I love the graphics! My main issue is that I cannot see how many coins I have. Also I feel that the coins disappear to fast, so I am often not able to collect them in time!

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A very fun game, feels great to play. My main issue is that the heat bar refills too slowly after putting wood into the fire. So I don't know immediately if I added enough wood to max out the heat, it would be better if the heat bar refilled immediately.  Other than that, great job!

A really fun little game. I love the N64-style graphics and the music is great as well. I just think that the controls are a little bit too slidey when taking curves. 

Overall great job!

Fun game! I really love the graphics, they are so pleasant and cute. The inverted controls are a bit unsusual, but I quickly got used to them. I just think it is a bit too easy. Maybe add a timer within which you have to catch the next item, to make it more challenging.

Overall, good job!

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This game is really fun! I love the interesting pick up and play concept! The combo mechanic is also pretty cool. I just think that the flies are occasionaly too small to hit. Well done! My highscore is 218.

I love the atmosphere in this game, its eery and intriguing. The dialogues were pretty funny as well. I just think there should be some more difficult puzzles later on and some kind of ending. Good job!

A very fun game! I like the easy to understand one-button gameplay! The controls feel very good. The music is also super cool. My main problem is just that the restart animation is a bit long for my taste, in my opinion there should be a much shorter delay until you can play again after pressing R. Maybe switch the camera immediately to the start position instead of steadily moving there. Also, I think you could make the hitboxes on the webs a little bit larger.

Overall great job!

A very fun and simple game. I like the clean retro graphics.  However I think the difficulty increases too slowly. I think there should be eventually multiple laser beams at the same time to make it more challenging.

Also, I noticed you should bullets downwards while jumping. Do they have any function? I expected that I can shoot stuff with them. Maybe it would it be interesting if you made alternative balls that can only be harvested by shooting bullets at them?

Overall, well done!

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I really like the concept behind this game. The presentation is also really nice, especially the creepy music in the beginning. But I think the game is too easy. I think you should add more challenging elements later on, for example enemies that shoot projectiles that you need to dodge, or enemies that are faster and need multiple hits to kill.

Man that's crazy, can you make a video of yourself playing the game? I would love to see how that works.

A very fun game, looks and controls very well. It's a lot of fun to move the spider around the cave. I am also impressed by the randomly generated levels. But I just feel that it is a bit to unforgiving. You should not immediately die if you touch a wall of the lower edge of the screen. In my opinion the player should have a few seconds time after leaving the edge before they die, to have a chance to get up again. Still, great job!

That was awesome! I love the 3D-Pixel style, it's very appealing. The gameplay is also fun and easy to grasp. It's great that you can choose sides! Grinding for money and getting stronger feels awesome. Great job!

I like the graphics and the music, the controls also feel good. However, both the webs the spiders shoot and some platforms blend into the background and are not obvious enough. Also there are occasional "leaps of faith" where you have to jump before you actually see the next platform, which can be frustrating if you die and restart the entire level. Try to improve on that and maybe add some checkpoints because the basic gameplay is fun and has potential.

A very good game, the graphics are clean and appealing and the game mechanics are easy to undertstand. Beating high scores is a lot of fun. My main problem is that the controls are sometimes unresponsive (i click on a branch but nothing happens). It would be great if you could fix that and add music because it's really a well designed game.

I really like the presentation of this game. The graphics are simple but distinct and cute, and I really like the soundtrack, especially the Shop Music. I am looking forward to your finished game!