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Suddenly Can't Upload: "There was a problem completing your upload."

A topic by MessMess created 13 days ago Views: 212 Replies: 10
Viewing posts 1 to 7
(1 edit)

I am in the second round of a game jam (20 hours left).  I have been exporting and uploading my game from Construct 3 as an HTML 5 Zip without any issues for days.  But suddenly today, it fails every time with the error message: "There was a problem completing your upload."

I have tried creating a brand new project page and even creating a new one page project (for testing).  But, whatever I upload gets the error message right away.  There are no details on why it's erroring out.

Does anyone have any suggestions on what I can do to fix this?

EDIT: After more testing I was able to upload the same export file from a PC (I normally work on an Apple Laptop with Safari), so the problem seems to lie there.

Admin

We’re not aware of any outages with uploads right now. Possible issue with your network connection? Maybe try looking in your browser console for additional error messages.

I switched to Chrome (on my Apple laptop) and can now upload fine.  But, the same upload attempt through Safari fails.  Very strange, since I always used Safari in the past (even just three days ago).  I have no idea what changed.  But, at least I can upload again.

For some reason I'm running into the same issue myself today, getting the 'There was a problem completing your upload' message.  I was trying to upload the latest updates for my game demo, but can't for whatever reason.

Never mind.  I was able to upload things through Dropbox.

Do You Find A Solution This Happened To Me Can't Upload Any Games Yet

Having The Same Issue

Hi.  Yeah, I went and uploaded through Dropbox.  The option to do that is near the upload button.

Same issue here, Safari on MacOS too

Never happened before (last few years)

Hi.  Have you tried going through Dropbox?  It's what I eventually had to do.

I think something broke on Safari as I can do the exact same upload with Chrome or from a PC.  The question is, when will Apple fix it (and do they even know about it).