Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
Topic
Last post
Discuss this important, hard-hitting question.
started by Rufus Roswell Mar 16, 2019 Last page
34 replies
3,332 views
This is a thing that I am seeing referenced obliquely through several of the threads in this forum, and I thought it was...
started by Four-in-Hand Games Mar 23, 2019
37 replies
3,084 views
???
started by kittyfuwun210 Jun 22, 2021
8 replies
1,838 views
I am working on a board game on my free time and plan to publish it on itch.io soon. In terms of accessibility all the p...
started by yanin Apr 05, 2022
2 replies
1,336 views
It's a common perception in online RPG discussions to view discussions of RPG Theory as either inherently toxic or so li...
started by GameMaru Mar 05, 2021
15 replies
1,933 views
So RPGs come from a rich history of war gaming with the saving throw and officer rules being the most direct connection...
started by Please Don't Play These Games Dec 25, 2020
994 views
No replies yet
Hello everyone! My name is Brendan and I'm very new to the itch.io community. My first project is a tabletop rpg game Di...
started by flayedmanbooks Jun 09, 2020
3 replies
1,278 views
So, this spring I made a (computerized) gamebook. I'm happy with how it came out. Success was moderate, but there's stil...
started by No Time To Play Dec 26, 2019
15 replies
1,947 views
Recently, writing up rules / guidelines on how to prep a campaign or even a session seems to have kind of fallen out of...
started by ErikTheBearik Jun 27, 2019
5 replies
1,798 views
I don't know if it happens to other (would-be) game designers but the other day I got struck by an idea SO good and stro...
started by Tyrannoeil May 11, 2019
3 replies
1,821 views
I'm working on a solo LARP, something I've never done before. I'm curious about people's thoughts: what makes a solo LAR...
started by Giantkiller Industries May 03, 2019
9 replies
2,445 views
Very few games come with narrative guidance tools, and I think that's a shame. Lets talk about Narrative Guidance. Most...
started by Sandy Pug Games Mar 16, 2019
59 replies
4,267 views
I'm really interested in exploring how the notion of performance informs and shapes gameplay in the tabletop space. Ther...
started by Caro Asercion Mar 16, 2019
16 replies
2,194 views
I wasn't sure where to put this; it came up since I am working on a Belonging Outside Belonging game, which has explicit...
started by RourkeBywater Mar 26, 2019
7 replies
2,115 views
Let's talk about plots! ................................................... 1. DEFEATING EVIL Here's the basic plot of a...
started by Levi Kornelsen Mar 20, 2019
11 replies
2,039 views
Howdy! I have a blog where I talk a lot about design theory. I have a bunch of posts on there that folks might be intere...
started by Goat Song Publishing Mar 20, 2019
1 reply
1,322 views
You want theory? I gots theory. Three posts. Let's start with a glossary of “Kinds of fun”. It's not complete by any...
started by Levi Kornelsen Mar 16, 2019
13 replies
2,472 views
Preamble Feel free to chop this up or have a go at it. I've been bouncing this idea around for a while in my head, and w...
started by Halfling Caravan Games Mar 19, 2019
5 replies
1,579 views
Serious question for those who advocate for the use of safety tools for all RPG tables: would you also require safety to...
started by Questing Beast Mar 16, 2019
28 replies
2,868 views