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Aqua: Pixel Game Jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Relevance | #14 | 4.714 | 4.714 |
Mechanics | #221 | 3.286 | 3.286 |
Is it Fun to play? | #268 | 3.143 | 3.143 |
Music & Sounds | #543 | 1.667 | 1.667 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username
TAbandija
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Comments
Movement was smooth and I like that I had to consider how to utilise the limited water I had. Couldn't hear any sound, so couldn't rate this aspect. I loved the art as well.
This is a really cool concept! I wish there were more levels!
I really like the idea behind the gameplay. Having water be a limited resource used both for jumping and attacking is creative and adds some challenge. I can easily picture this becoming a full game if you decide to continue with it
Good idea, but lacking execution. (Okay that sounded kinda mean lol). Anyway, dying is kinda buggy and there's no sound at all for me. Art is actually quite good, but I couldn't see much of design because the game was kinda hard. Definitely could've been better, but good work nonetheless!
Very long scene changes. But good concept
I like the concept of this game, resource management is a great idea but I having a hard time staying alive. Maybe it's because I'm a noob lol.
I liked the limited water for jumping and shooting, and sometimes having to try and collect it again and being replenished in the spring after certain points.
Only thing is I think it has some bug and respawning you doesn't work if you ran out of water, so the only possibility is to press restart to start from the very beginning,
Other than that I thought the game was unique and fun.
Interesting use of water! Had some resource management aspects (shooting vs jumping). Wish I had a little more max water though. Also would be nice if there are more levels and enemies
Good concept. A bit difficult managing your water at first. Maybe there should be separate hitpoints and use water just as a extra shield or something? Anyways well done.
I love the mechanics it was really creative, and the way the water particles looked was really cool to me. I kept forgetting jumping used water and dying lmaoooo, really great game though :D
Very well executed use of the theme. Added a puzzle/strategy element to platformer. Great work
That was a really clever use of water as a resource! Especially how you could regain the water you lost. I wish you could jump/boost for longer as long as you had the water, and that there were more levels to play.
There's a little bug on the very first screen where running out of water forces you to restart the browser. It seems like if you run over a water particle that would normally replenish you, after you run out and lose, it breaks the game. Maybe a variable overflow?
Thank you. I spent most of the time making the water work, lol. In the end, we had no time to make more levels.
Thanks for the bug, I never would have caught it.
The game looks good, but I'm feeling that I'm running out of water too fast, maybe if you have lower water, it decreases slower. Good job!
This was a great idea for incorporating the theme! The game locked up when I ran out of water in the spring level and I wasn't able to progress without resetting. Otherwise it was really nicely polished - great job!
Overall, fun game. I found it quite challenging to manage the jump & shoot resources - but hey, that's part of the fun! Makes you feel like a fire-man for sure :P. Great entry and really nice take on the topic. One bug I did notice is that water is not replentished upon respawn which would've been nice (Seems to be the case if you run out while jumping only?). Took me quite a while to get through the levels because of it.