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A jam submission

AEOSView game page

A narrative drift with a retro vibe
Submitted by sjforeman — 13 hours, 38 minutes before the deadline
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AEOS's itch.io page

Results

CriteriaRankScore*Raw Score
Music & Sounds#1083.7783.778
Mechanics#2423.1943.194
Is it Fun to play?#3023.0003.000
Theme Relevance#4153.0833.083

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord Username
Marfach

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted (1 edit)

I thought this was pretty fun, nice job!

Submitted(+1)

Funny experience :) I feel offended at your Barbie Girl comment from our game having maybe only 7 references to it. At first I was upset because the narrative felt more like an informative, but then you gave me lasers. Thanks for the lasers. Unfortunately it seems I encountered some kinda bug on try 2 of hard mode and I got a game over with 30% health left :\

Oh and a little hot tip, your fullscreen is malfunctioning because your Unity project and itch.io both have full screen buttons. You could fix this by through your itch.io page by unmarking the fullscreen button extending your Height by 50-100 px under viewport dimensions

Submitted(+1)

Well, I wasn't great at drifting, but was great at reading at least! Nice game with a very unique personality. Also thanks for the fun facts :D

Submitted(+1)

1/10 you can't shoot the earth :P As a fellow space enthusiast I loved that you didn't compromise on realism as silly of a decision as that might be lol I personally loved it!

Submitted(+1)

I really like the atmosphere and especially the music! After playing the first time, I had no idea what I was doing. Mainly because I have no idea about satellite physics and changing the angle didn’t really (quickly) change the green arrow, which didn’t have any immediate feedback on whether my input really affected the trajectory of the satellite.

In the end, after reading the comments and playing the game one more time, I realized how to control it. A suggestion I would make is maybe make a curved line if the angle of the satellite slowly changes? So that players know how their input affects it.

Also, a history of the dialogue(?) would be nice.

Submitted(+1)

I'm lost in space but now I know way to many facts about Satellites. Especially that I am not good at flying them. You got my special 5 stars price for the Game with the most creative use of the Aqua theme. I really dig the humour and the whole game is simple but effective. The music is spot on and the Joke about the Barbie Girl Joke hits me right into the hearth! Bravo!

Submitted(+1)

LOVE the creativty! - and your obsession with sattelites :D

The ambience and typing sounds of the first part kept me hooked the whole way(glad you appreciated that lol)... A laser shooting sattelite? yes please! Was pretty fun learning through quirky jokes while trying to stay on path.

Great job!

Submitted(+1)

I actually had to look away from the fun facts to handle angles and space debris, but that's ok,

it'll come around again. (badum-tiss)

I Sorta want to suggest making the second part of the game the main part, but no, because, the first part does matter, and it matters that it is first. For one thing, the first part helped me understand that I guide the satellite, either moving its trajectory toward or away from where it ought to be. The other thing is that this is not asteroids. It is something else. And if you were to make the second part the first part, then people would just be like whaaa, it's a bad asteroids game! Anyway, it's got some mystique. I'm like, did he simulate outer space, down to the atmospheric pressures of neighboring planets and radiation levels coming from nearby stars? Is this the new No-Man's Sky? I will say, you know, planet diversity in this game kinda sucked. There's just one kind of planet in this game.

Also, there is a lack of sharks. And I didn't even get a harpoon in case there were any. tsk. tsk...

Also, are you an alien? You know, aliens live in space, and, this is from a space perspective . . . 
And are you saying aliens are real? Don't do that. Don't give people nightmares and don't get their hopes up either. All these things creating a fictitious world involves, it's a lot isn't it. I don't even know how to spend my XP. 

Anyway, fun stuff! How did you make it?

Developer(+1)

A+ satellite joke my friend.

Thank you so much for your feedback! I absolutely understand where you're coming from when you say that maybe the second part should be the main game. I also kind of thought that to be honest, but I made the second level on the last day and didn't have enough time to fully second guess myself.

The playing and reading was something I was worried about while I was working on the game, I appreciate you pointing it out. Unfortunately I don't think I was able to get it to where it needs to be.  Definitely room for improvement!

I guess it's true only an alien would have such immaculate knowledge of how the Aqua satellite moves in space... Also, I'm sorry for my embarrassing lack of sharks and harpoons. Won't happen again!

Submitted (1 edit) (+1)

Well, being something of an ex-second-guesser myself, I would say that maybe it's good you didn't have time to try and make it more of an action game rather than interactive fiction.

Some people want to be reminded that things are predictable, and others are disappointed when they actually are. So to that extent, um, I'm just going in circles
I have just the thing, though, for the first part, (assuming you will work on this more, and if you are like me, you probably won't)
which is, have a thing, a text-history thing, where someone can re-read the things they either didn't catch or were interesting enough to look at again. Say if I wanted to look up what something was, but am not going to replay the game to see what it was called.

As we all know, Aqua's most popular song is probably Barbie Girl, and yet I didn't get much of a Barbie feel in this game. a lot of space for growth here. :P

Developer(+1)

A text history is a really great idea! Would help players who missed things, and also gives me more opportunities to write facetious messages explaining where to find it. Win-win!

And I get where you're coming from with Barbie Girl and Aqua, I do, but hear me out: Doctor Jones. 

Submitted(+1)

Well, Doctor Jones is a very terrestrial vibe, you know, it's in a jungle, and involves the infatuations of gendered relationship
nah nah,
I actualy had no idea of any Aqua until the last few days when I was like, "I really want to listen to a bunch of Aqua's songs because I had this idea I didn't run with of... finding an Aqua song to make my game around." And while listening to Aqua I was impressed. I'm like wow, they have a lot of good bops. I was under this false impression that Barbie Girl was some kind of one hit wonder. When really, Cartoon Heroes is also a real banger.

So if I had heard Dr Jones before hearing Cartoon Heroes, I may have still had room for it.
Though, for your game, I think Major Tom by David Bowie is a far better fit. I really like that song, it really does help me imagine floating in space. Like, maybe they'll put me on a spaceship with internet, and I'll be even happier, because it means even more time being the universe's biggest video game nerd.
But also, the Barbie movie is pretty goated. women are pretty great

Submitted(+1)

I practically stayed just to read your ramblings and you know what I enjoyed it. The atmosphere on this one is really cool, and I love how the mechanics stay true to how satellites actually work. Pretty neat!

Developer(+1)

Thank you so much for your feedback! I'm really glad you enjoyed my ramblings, I was definitely worried that they were too first person. 

Submitted(+1)

The atmosphere you created in this game is awesome! I enjoyed how your personality reflected through the narrative and facts along side the gameplay, it was fun

Developer

Thanks for playing! I appreciate your kind words, sincerely. 

I'm glad that said personality was not enough to ruin those wonderful satellite facts!

Submitted(+1)

This is a cool game jam entry! I enjoyed reading about space and stuff while I dodged the asteroids and debris. I accidentally let my approach angle get to big at the last second and lost, but that's alright I still enjoyed playing thru this. Awesome job!

Developer

Thank you so much for playing and for your feedback!

Submitted(+1)

The atmosphere and music are cool! There were some other mechanics missing during the game, but overall, pretty meditative) 

Developer

I'm really glad you found some things to enjoy in there. Absolutely tons of room for improvement! 

Submitted(+1)

I liked the music, it gaves a lot of atmosphere, really nice 

Developer(+1)

Thank you so much for that! My friend made all that music years ago and he hated it, can't wait to share this with him :)

Submitted(+1)

Cool game! I found the concept to be quite interesting and enjoyed the dialogue. Nice work!

Developer(+1)

Much appreciated! I'm glad you fell more on the enjoyable side of the dialogue than the annoyed side :)

Submitted(+1)

I wasn't expecting a space game with this theme. Cool approach!"

Developer

Thanks for giving it a shot! Really appreciate that.

Submitted(+1)

Relaxing and genious ! A whole experience

Developer

Thank you so much for playing!

Submitted(+1)

I was gonna comment on the text speed but just noticed you can control the satellite while it is going so it is not a problem, this makes me remember an old anime about collecting space debris and avoiding collision with satellites

Developer

You're gonna have to tell me what anime you're referring to.

Submitted

an excellente anime btw, 

Developer

Holy cow that looks beautiful. I love that old art style so much. The premise of that anime would be super fun as a game too! Alas, it seems to be unlicensed and not streaming on the big platforms. Heartbreaking. Might be time to bust out an old laptop and risk the more, ahem, cavalier streaming sites.

Submitted

oh yeah pretty impossible to find, so perhaps you dont need to feel guilty about finding it in stremio or torrent websites, its a gem definitely and cant be let die

Submitted(+1)

I found the interpretation of the theme to be just genius tbh

I learned a couple of interesting things in this game, almost a serious game this is

Developer

I really appreciate that, thank you so much! 

Submitted(+1)

Relaxing educational game! Nice spin on the theme.

Developer(+1)

Thanks for trying it out! Your game was fantastic!

Submitted(+1)

Fascinating, had a good laugh at some of the text. It took me way too long to realize the trajectory is inverse of your rotation.

Developer

Thanks for playing! I'm glad I wasn't the only one who laughed at myself. I appreciate the feedback too. Intuiting the trajectory seems to have been an issue for a lot of players. Not great for a primary mechanic!

Viewing comments 28 to 9 of 28 · Next page · Last page