I'm not sure whether this is meant to be an action-rpg or a walkathon. It felt like it had aspects of both. I did like collecting the light lotuses to power up, but I was confused about the dragons. They didn't seem to be much of a threat, and there was no way to really disable or damage them? I did like the art, though.
I know you said you ran out of time for sound but sound is vitally important! Next time, make sure you set aside a designated time for sound design as I would argue it is just as important as gameplay and visuals.
Thanks for creating!
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