Very unique restrictions that made this 2d fighter a lot more strategic than other games of its kind! I really wish there were 3 difficulties you could choose from though because the enemy AI is can get very aggressive which makes it hard to acclimate to the game when you first play
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敵: Light & Darkness [1-BIT JAM]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #10 | 4.510 | 4.510 |
Overall | #101 | 3.735 | 3.735 |
Is the graphics 1 bit? | #103 | 4.784 | 4.784 |
Originality | #127 | 3.667 | 3.667 |
Gameplay | #144 | 3.314 | 3.314 |
Theme | #148 | 3.784 | 3.784 |
Music | #315 | 2.353 | 2.353 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I'd love to see a 2 player version of this game!!! It can even be on the same screen with different buttons to control each player.
Thank You! A local 2 player vs mode exists in the game, but I broke something in the code at the last minute and couldn't manage to fix it in time for the Jam's deadline so I just kept it hidden. You can access it by pressing 2 at the Title Screen, and Player 2 uses the left and right arrows to control his character. Keep in mind it bugs a lot, so you may need to reestart the fight sometimes, by pressing R.
After the Jam is completely over I plan to go back to this project and fix all these issues so everything works properly.
The gameplay is simple but very good, I really liked the way the theme was used. The artwork is sensational, incredible, fantastic, I loved every detail you put into the game. Personally, I found it quite easy, I believe adding a little more difficulty would make things much more interesting. But as mentioned, the game is great, congratulations on the project!
Thank You so much! I'm glad you enjoyed it! I need to find a way to balance the difficulty better, as some people have found it to be quite easy while othera felt the complete opposite, so I'll need to invest a lot of time on that either finding a perfect middle point, or adding different leves of difficulty for the player to pick. I'm super happy that you enjoyed the art so much, specially because the art in your game is completely amazing.
I liked the minimalistic approach, really cool graphics too! Good job!
the artstyle is fantastic! and the premise is pretty cool!
Very clean fighting game, and a really unique take on the theme! Really well done!
One of the best arts I've seem so far in this jam. My most preferred gameplay style as well! I love parrying mechanics and timed movement. My Darkness is very hard to beat though, I wished I could've beaten it with timing and fast reflex, but I only got it by button smashing the X. Would love to see all the features you planned fully implemented, consider adding after the jam. An idea I had, that maybe you could invert the colors for your darkness? Just so they are a little different to look at. Lovely submission, congrats!
Thank You!! That means a lot to me be, because your game also has amazing art!
After so much positive feedback I have received I definitely want to work on this again on this at some point, add all the missing features and improve, tweak and polish the gameplay and difficulty to avoid this kind of button mashing situations some players found themselves in.
I originally wanted to make Darkness look different by either adding a dithering overlay over it, but the sprites ended being so tiny that I don't think that would work well without detail getting lost. Then I thought about making it flash quickly between white and black to make it look gray in a way (like you did with in the first letter you receive from Mad King) but I wasn't sure that would work well on different screens with different framerates (some old games did it with great results and others with awful ones). Inverting the colors didn't cross my mind, but is a great idea! I have a lot of things to experiment with!
Agan, thank you so much!! I'm really glad that you enjoyed this game so much!
Loved this.
Very simple, but clever take take on the theme.
The attacks and animations feel nice and punchy.
With some balancing this could be a seriously fun experience. Especially in 2 player mode! If you polish it, you'll have a seriously fun vs. experience without the complexity/barrier to entry of fighting games. (and the art is amazing) Seriously good work <3
2 player mode was meant to be in the game, but at the last minute I broke something and made it very very buggy, and wasn't able to find how to fix it in time. You can still give it a try if you want by presing 2 at the title screen, player 2 controls are the left and right arrow keys, but again it can get very very buggy. Definitely something I need to get fixed asap!!
I'm amazed at how much you were able to simplify fighting gameplay, and the art is fantastic too! Felt like I was at an arcade losing all my quarters to a cheating AI. Well done :)
A fighting game was a surprise. I lost every match lol. Great visuals and animations.
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