very cute! I like this. Not to easy, i still needed many many tries, but not to hard either, so i was motivated to keep playing and finding a way to the top! Great! I like the balance for this game, at least it’s balanced for my jumping skills. :)
Hey allalonegamez! This was an interesting experience. I love the vivid colors and the music choice. The controls felt pretty consistent and whenever I failed, I only had myself to blame... except the first few times where I tried to jump on top of the bat to knock it out, and tried to touch the joker hoping it was something good xD I like that the character cries instead of dying. The level design is challenging enough- not too easy or too difficult. A suggestion I would offer is to add a bit of visual feedback. It might help to have a sign that the bat cannot be killed and that the joker should not be touched. Overall, it has good potential. Nice work and good luck!
Very neat little game! Despite the simple gameplay, there's quite a bit a variety in the sprites and traps as you climb the level, making it interesting the whole way. I'm also very impressed that the music in this was made with a tracker :)
played fine on Edge here; a good 20 seconds of fun but could use a little more variety/replay-ability? i also thought the teddy was the goal at first; someone posted a run-thru or i wouldn't have known how to beat it :)
Very nice graphics and sound for this one. The music makes me think of Tetris for some reason.
It’s fairly challenging, just enough that it took me a few tries–and really it has to since you need to learn the path forward.
My first attempts were with the web build using Firefox on MacOS. Keys were getting stuck making the character continue forward without input, the jump button was ignored etc.
I later tested on Safari and it seemed OK there. Don’t know if others are having issues.
Wound up actually playing on an emulator with a controller, which was of course a much better experience.
Comments
very cute! I like this. Not to easy, i still needed many many tries, but not to hard either, so i was motivated to keep playing and finding a way to the top! Great! I like the balance for this game, at least it’s balanced for my jumping skills. :)
It was nice to see another one of your games! we did the Game Boy Showdown, and I have been playing all of your games on my Game Boy since.
This one is cute and frustrating, but its just that I don't work too well under time pressure
Very cute, great controls, retro feel. Nice!
very cute and charming, and most importantly, the platforming controls are awesome! great job
Holy cow this feels like I just stuck a cartridge in my gameboy color and traveled back to 1998, very nice work.
Fantastic pixel work and music. Really solid and challenging entry. Love the theme too, it gives it a unique personality.
Nice work! It looks and feels like completited game. I mean it doesn't feel like some demo or something.
I like colors and controls are good too even though this damn bat killed me over 20 times XD
Fun game! Like the color palette and style too
I love this art style, vibrant colors and retro design, I think it's really fun! I really enjoyed your game!
Hey allalonegamez! This was an interesting experience. I love the vivid colors and the music choice. The controls felt pretty consistent and whenever I failed, I only had myself to blame... except the first few times where I tried to jump on top of the bat to knock it out, and tried to touch the joker hoping it was something good xD I like that the character cries instead of dying. The level design is challenging enough- not too easy or too difficult. A suggestion I would offer is to add a bit of visual feedback. It might help to have a sign that the bat cannot be killed and that the joker should not be touched. Overall, it has good potential. Nice work and good luck!
Good work.
Very neat little game! Despite the simple gameplay, there's quite a bit a variety in the sprites and traps as you climb the level, making it interesting the whole way. I'm also very impressed that the music in this was made with a tracker :)
played fine on Edge here; a good 20 seconds of fun but could use a little more variety/replay-ability? i also thought the teddy was the goal at first; someone posted a run-thru or i wouldn't have known how to beat it :)
Very nice graphics and sound for this one. The music makes me think of Tetris for some reason.
It’s fairly challenging, just enough that it took me a few tries–and really it has to since you need to learn the path forward.
My first attempts were with the web build using Firefox on MacOS. Keys were getting stuck making the character continue forward without input, the jump button was ignored etc.
I later tested on Safari and it seemed OK there. Don’t know if others are having issues.
Wound up actually playing on an emulator with a controller, which was of course a much better experience.