i love single input games, and this is no exception! the gameplay has this nice mix of flappy bird and doodle jump which makes the game feel familiar but still fresh! i do agree with the comments that spamming does make the game a lot easier, so maybe having a cooldown for when the player can flap next time (or adding a max velocity cap) could fix that issue personally. though when just trying to play the game normally, its still a lot of fun trying to predict and time your flaps right to narrowly avoid enemies! the slowing down time does wonders in helping with this, because the game would be a lot harder without it xd.
the visuals in the game are also really cute! really feels like it came out of a childrens book! the little angel character and the terrors look fun and playful! the clouds against the purple background also look really nice! the way the clouds move makes the world feel that much more alive instead of having just a static background, so that touch is greatly appreciated! theres also a lot of nice small game juice here with the terrors lerping to the player once it registers the player as being to close to the terror and the zoom in that happnes when the player takes damage, all really nice stuff! all that's missing in the game is some audio that could give some nice feedback to the actions in the game!
overall, really fun game, i think i got around 5000 through spamming and 1500 through playing through it normally! great work!
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