The game is finished! See my full game dev journey below.
This is where I am putting my progress for my game!
(Days 1-2 are in the first post; days 3+ are in the comments below)
Day 1: I was not able to work on anything, but Acerola said I could reuse code for player controls and states, so I moved that over to a new project. Most of the brainstorming is done, as I have had an idea for a puzzle game with non euclidean spaces for a long time, and it would fit the theme nicely. However, with less than a month's worth of coding experience, I may have to cut corners when it comes to non euclidean spaces.
Day 2: I decided to approximate the non euclidean space with grid of tiles in a 2D game. Not only will this make code easier, but coming up with puzzles should be easier too.
I've have two ideas for setting/plot. The first is that you are part of a research team delving through a portal to another world, for research sake. The other is that you are a wizard/magician of some kind trying to get an item or meet a creature from an otherworldly world. I have not decided on one, but once I do, I will start on pixel art. I will use 16x16 pixel art for simplicity sake.
I also wrote a song. It's in the jam-share channel in discord if you want to hear it.
And I made a little guy! He's wearing his space suit and nothing bad will ever happen to him.**
I applied the character controller and movement seems to work fine. Next, I need to implement my weird aberrant world movement.