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Ecaroh's Dragon 2 (wip)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1 | 4.889 | 4.889 |
Theme | #4 | 4.222 | 4.222 |
Overall | #5 | 4.056 | 4.056 |
Audio | #6 | 3.778 | 3.778 |
Gameplay | #11 | 3.333 | 3.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is this a Remix/Remake?
Yes
If so, please share a link or add details about the previous project.
Code was started from scratch but improved from original Cloud Dragon movement code. Art assets:
Cloud Dragon - https://ecaroh.itch.io/ecaroh-dragon
Copter buddy - https://ecaroh.itch.io/snockes-snadventure
Angry Thundercloud - https://ecaroh.itch.io/ecaroh-mutation
Propeller Seeds - https://ecaroh.itch.io/propeller-plunge
Cloud Border Tileset - https://ecaroh.itch.io/ecaroh-the-wellwisher
Misc. FX and Particles - various
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Comments
Fun game and love the graphics. There is some lag when using the rain ability. Maybe you should make the player start with less clouds and make the collectable clouds a bit rarer and more scattered around the map. I love the little people collecting wood and living their lives, it makes you feel like you are really protecting something.
The art style is really good. I did maximise the tail length and I think it started to lag a bit lol. The cloud dragon controls fast but not precise, which is a bit tricky. It could be an interesting god-like simulation game, trying to help the little guys gather wood whilst protecting them from fire. Also, I liked how the eyes on the floating thing watched you as you flew around
The game mechanics are great and I love the art style as well. This was getting slower as elements were added to the screen but that's the only (perfectly understandable) drawback. I really like the two buttons + mouse interaction, easy, simple and fun!
You know you are crazy, right? This is solid and NEEDS completion! You made quite the impressive little platform with great layout and simplistic, yet effective gameplay.
Notes:
I seriously love how the camera and movement are setup, it feels really well done and the gameplay and game concept are really neat, If you continue this after the jam I would be very interested in seeing where you go with it :D
Fun concept and really love the art. I'm looking forward to seeing where you take this concept from here. Also thanks for the tips on using Godot earlier during the jam!
Fun raining on the bad guy's parade! I like how moving concentrates the player's surface area so targeted water flow can be achieved. Nice.
The visuals are so good. I love sandbox games, where it seems you can fly around and help wherever you want without a particular goal. I tried my best to help this one village in the south, but Mr. Evil Wizard kept thwarting me :D