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A jam submission

Shift Mode 3 [BIGMODE Game Jam 2023]View game page

Short bullet hell shmup
Submitted by bif (@abyssal2000) — 1 day, 16 hours before the deadline
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Shift Mode 3 [BIGMODE Game Jam 2023]'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#843.5883.588
Presentation (graphics, audio)#1583.5883.588
Theme#1903.2943.294
Originality#3522.5882.588

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
To defeat certain enemies with different color outlines, the player has to constantly switch between 2 different modes of bullet [of different colors] that match the enemy's outline color.

Mode is represented as a particular form or variety of something [something being the bullets/enemies]

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Comments

(1 edit)

Is that Utsuho? Nice game (although I am straight up awful at danmaku and couldn't beat it)

Submitted

I'm super bad at bullet hells but they're always fun! Great presentation, great music and great controls. One of the best games in this jam!

Submitted

touhou! neat game, i like it

Submitted(+1)

A very nice mini game compilation ! Loved your tape transitions :)

Plus Green Hill zone reference equals instant love

Submitted(+1)

Touhou vibes. Love it.

Submitted(+1)

Aw sick! I'm really bad at this but I can tell it's well made. I love the graphics and the music!

Submitted(+1)

Awesome shmup that deserves more attention! Really enjoyed the use of the theme. Great and responsive controls. Really fun!

Submitted(+1)

ahahahah!!! Man!!! Let me breath a little!!!
That's a bullet hell from the start! Crazy opening!

Nice btw! 

Submitted (1 edit) (+1)

As a CAVE and Touhou fan, I felt right at home. It's been awhile since I've played a proper shmup and this reminded me of why I love them so much. Excellent presentation and music. Also really like how some enemies can only be killed in certain mode.


Two minor critique is although I love the visuals, it is a tiny bit muddied because of the pixelization but my eyes got used to it after a minute or two. And the other is the boss' pattern are a bit too random. I managed to save up a lot of shields to just brute force the boss because I was having trouble figuring out how to weave through it.


Edit: Just downloaded the game instead of the web version and beat the expert run. I didn't think I got the slowdown effect on the boss in the web version doing the novice run, which made the boss much more doable

Submitted(+1)

Love the aesthetic and sound design, the game just feels crunchy to play! Not super great at bullet hell games but I gave it my best shot lol.

Submitted(+1)

Felt a bit unforgiving by going back to to main title screen every time I died, though I'm not great at bullet hells overall. The gameplay itself feels really smooth!

Submitted(+1)

I rarely play bullet hell games, which is probably why I found this game so difficult, but it is also fun! The art, style, and music are great. Text is a bit hard to read.

Submitted(+1)

Awesome!!! I beat the main story on Expert, and then I beat the secret boss too. I liked discovering new mechanics while playing. Also great easter egg in the audio. Also I like how the secret boss blasted my eardrums off.

Submitted

sorry for the notification spam. my firefox was being bizarre, I deleted the repeats

Submitted(+1)

Even on novice mode this was a bit too difficult for me, but it looks and sounds great!