Great style and I liked like it was a bit of more action instead of straight turn based! Is other levels accessible right now or there's one floor? I cleared it all but could not find an exit
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Escape the Dungeon - The Eye of Tormak's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (graphics, audio) | #235 | 3.100 | 3.100 |
Fun | #271 | 2.700 | 2.700 |
Originality | #312 | 2.750 | 2.750 |
Theme | #414 | 2.100 | 2.100 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
Mode: Dungeon Crawling, a way of living.
Comments
Bloody loved this! I've seen dungeon crawlers like this before, but never taken the time to play one. Now that i've tried it, I'd definitely play an expanded version of this. Great work.
It is impressive how much you could create in such a short time, loved the gameplay and the aesthetic is super pleasing! Great job!
Looking forward for future developments :))
Has a great art great job for that , but inside i got lost what to do and some indicators werent facing me at some angles , when polished it is a promising game , keep it up!
I really liked the art, definitely reminded me of an old-school RPG game. I think this game could benefit from more variety, as it is I think all the spells are the same, enemies behave similarly, and the dungeon rooms similar too. I get it, it's a jam and what art already exists is quite good. I'd be interested in seeing this game fleshed out with everything you had planned!
tHank you so much for the kind words!
right know i got a mew vedsion that i can upload at the end pf the jam.
new sprites for 3 new enemies, ranged attacks for enemy goblin bowmen.
Level Up stats point that you can decide where to put (to customize your warrior)
...the soell are on wip still π but for sure i'm working on it 50% of my spare time π
Cool looking, I think that it is only a rough fit for the theme. It really looks good though.
The game itself is pretty good, but the art here definitely carries. A few more dev hours working on gameplay and I would definitely pay money to play this
For sure drew me in with the aesthetic. Took me a bit to figure out the controls though, and it seems buggy. Example: I learned what I assume was a healing spell, and when I cast it, it was just another fire arrow/firebolt thing. It has potential though!
I got a few random glitches where I got stuck in mobs, but overall I like the aesthetic.
I love it, Ps1 aesthetics and the vibe is just wonderful, i m a big fan of old firest person rpg and i love this one. Good job dude!
Wonderful job! This is a great dungeon crawler and I love the aesthetic and vibe, from the visuals to the ambient noise of the dungeon and monsters. Reminds me of Kings Field in a lot of great ways. Great work!
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