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Modus - Quest for game modes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #11 | 4.389 | 4.389 |
Originality | #57 | 4.000 | 4.000 |
Fun | #139 | 3.333 | 3.333 |
Presentation (graphics, audio) | #271 | 2.944 | 2.944 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
Join in on a genre hopping adventure as you collect new game modes and genres to defeat the big bad.
Each game genre changes the gameplay of the game as you swap between these game modes to traverse the map and defeat enemies.
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Comments
This game is revolutionary for the Mode genre.
I really like the use of the theme here. The constant switching between genres and unlocking new ones makes for a fun experience. I also like the humor. I did feel like some of the sprites were inconsistent in style, but I understand that it's a game jam so time is limited. Good job overall!
I would be grateful if you checked out my submission as well.
Love all the modes you managed to fit in, and also the dialogue! Great job with this!
Very cool idea that I would enjoy seeing expanded with more time and maybe a bigger team! It kind of becomes a twist on the perspective-changing trope later on that i'm not sure I've seen in a lot of things, but engaging with enemies that can only be dealt with while using certain mechanics is cool. Could easily have scope creep though!
What an ambitious game! I congratulate on creating so much in such a short time frame. There looks to be a bit of a pixle size and consistency issue, and animations are a must!
Overall a great showcase of some really smart engineering and game design! GOOD JOB!
Great game! Loved the concept of changing the game genre during gameplay. Also, it was fantastic to discover that a previous section that initially posed a challenge (falling) became accessible once I unlocked the Metroidvania mode. Congrats!
Really fun game, I feel like there is not much to add. I felt like the modes could be slightly more interesting, but I mean you had a pretty big scope, the game is mainly bug free and you are a solo dev. Well done!
Wonderful job on this! Love the genre hopping idea, you executed it very well and it was lots of fun to play. Nice work!
A very very nice take on the theme, and very well presented!
Keep up like that :)
Really clever interpretation of the theme! We actually tackled "Mode" in a similar way, and yet still takes are so different! Also, love the way the whole interface changes by the mode. We struggled with the gameplay in a few places, especially precise jumping/attacking. Maybe increasing the deceleration of the character while on the ground could help it feel a little snappier. I hope you continue to refine this one; would love to play a future iteration. Great work!
noooooo i was looking forward to the last one why did the game have to end?? :( i loved this game, very fun, humorous and original, i have no negatives to mention whatsoever lol (oh wait the platforming is a bit too slippery). amazing job!
very cute game with some neat concepts! i really liked the idea of there being different types of enemies that you could only defeat in a certain game genre. it was very nicely made and polished - i loved the overall feel of the game, especially with the ui and the dialogue. it’s super impressive that you were able to do this all on your own!