Play SKATERWITCH
SKATERWITCH's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (graphics, audio) | #8 | 4.646 | 4.646 |
Fun | #99 | 3.508 | 3.508 |
Originality | #135 | 3.585 | 3.585 |
Theme | #358 | 2.492 | 2.492 |
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
You must be able to transform Lila into permanent witch mode. You'll start as a skater mode and need to collect flight ability to reach the top of the mountain on your broom-skate, where you can obtain permanent witch mode.
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Comments
This was a fun, chill game and the controls felt pretty good. I agree, it is 100% better on controller. I liked the little development easter egg you can find near the beginning once you have unlocked permanent witch mode and have all the flight available. Whether by design or not, there were a few points where I had trouble figuring out where to go and had to explore to my death a few times to find the next platform or guess correctly which direction it might be in.
We spent a good while figuring out what the beginning Easter egg was until we realized we left the construction workshop there haha. We thought no one would get that far, so it's pretty funny someone uncovered the secrets under the game. We'll fix the blind jumps and put in some more work. Thank you very much for playing and for your feedback!
Really good presentation on this one, fun too with some intricacies in the multiple jumps. Wasn't really expecting a platformer, kinda puzzly type from the name but I'm happy that's what I got!
Thank you for your comment! Yes, with the name, we had a vision, and we didn't have time during the jam to fully approach the concept we had in mind haha but we're glad you liked it!
This was amazing! There's like no way you all made this in two weeks lol y'all must be professionals. The visuals were amazing, the soundtrack was amazing, gameplay was very fun, great job all around. I will say though I would've liked to have some sort of checkpoint system, there were some parts that were a bit frustrating to get through and going all the way back to the beginning discouraged me a bit, but I guess that's all part of the challenge and making play time longer which I can appreciate. 5 stars all around.
Thank you so much! we worked a lot to pull this in 2 weeks But probably you faced a bug, we are aware it exists but the game has checkpoints, is sad you faced this one bug
I think we got really lucky with the team we pulled together, everyone fit into their role perfectly. Glad you found it to be beautiful as we did while making it!
The atmosphere and sound design are really great. This could be an extremely relaxing, zen-like, experience with a bit more guidance around objective destinations
Thanks! Glad you liked the atmosphere, it was definitely our top focus. With some time to apply the same focus to the gameplay hopefully we can make it fit the vibes :D
Very cute, very pretty. I love games with a big feeling of place and traversal over long distances. I enjoyed the vibes of the mountain climbing with music, colors and overall atmosphere. Very cute game.
Thank you very much for your comment! We will further develop that sense of exploration and traversing long distances! :D
This game looks gorgeous, the presentation truly sold me this game immediately. I really like the utilization of colors and lighting, it gives the game a feel of coziness that is both lovely and engaging. I truly loved the mood and presentation of the game, it's a really relaxing and beautiful experience. It is almost unbelievable a game this good looking was made just in a few weeks, I wonder what the team would be capable with more time to work. I congratulate you for such a great game!
Thanks a bunch for your super kind words! It means a lot that you enjoyed the visual vibe and mood of the game. We really tried to capture that feeling. Thanks a ton for playing 😃
I really liked the idea of the game. I wish you success
Thank you so much! happy you liked it 😃
Love the consept of the game , progress is hard when you cant find out where to next , also i would like to have the upgrades on me when i walk too they are cute
Yes, absolutely, that's a part we need to improve. We're happy you like the walking part! Thank you very much for playing and give us feedback! :D
Great game, love the atmosphere and the slowly building music that ties to your progress. I really loved the transition from jumping off of the cliff all the way to the base of the mountain. Mechanics are a little simple, and it can be a little hard to find where to glide to next, but the visuals and the sense of exploration won me over.
We're so happy you like it, thank you very much for your comment and feedback! That transition is also one of my favorites, Sku did a wonderful job with the music.
Probably the best looking game in the jam! Absolutely beautiful!
The game reminded me a bit of A Short Hike, would be cool if there was more exploration options (would be cool to explore the little town or the magic school and meet people around there).
The only one issue I had is that there were a lot of blind jumps, ended up jumping off a few cliffs and hoping I'd land on something on the other side (the camera was useful sometimes for this, but other times I had very little idea where to go next..)
Awesome job on this!
Wow🤩, thanks a lot for your kind words! Yeah, we totally agree that a less linear experience would be cooler, giving more space for exploration (and characters) So, if you take a blind jump, there's always another path to discover. tHA playing!
Honestly the "permanent witch mode" is such a stretch for the theme but everything else is 5/5. This could definitely be it's own stand alone game. If you made this in 2 weeks I can image this would sell pretty well on Steam if you put a year of development into it. Wish I could've used my controller it would've been 10x easier but I don't know if it was just cuz I'm using a PS5 controller. lol Whatever the case you all did a really excellent job. Can't wait to play the full version in a year. haha
Thanks a bunch for your feedback! If the witch mode isn't just at the end but happens during gameplay with the double jump transforming you into a witch, we need to highlight that better.
Sorry you couldn't use a controller, it would've made the experience even cooler. Really appreciate it, and it would mean the world to us to keep working on the project and have you try it with a PS5 controller! :D
Absolutely gorgeous visuals. Fantastic atmosphere. I love the idea and had a good time playing despite not totally understanding how to make that second long jump for a while. This is the kind of idea that would be awesome to see fully executed outside of a jam.
Yeah! We can definitely work on improving that jump so the mechanic is clearer! Thanks a lot for your feedback and encouragement to keep going with the game :)
So beautiful, great mood, great environment.
Controls were a bit confusing at first, how to properly jump, once I understood how to glide I loved the puzzles.
Great entry!
Thank you so much for playing and sharing your feedback :) happy you enjoyed it!
Really love this game! I am a fan of difficult platformers and this one was very fun to play. The visuals are also incredible. The concept of having limited number of jumps that increases as you play and the cozy atmosphere reminds me of A Short Hike. Good Job!
I also enjoy challenging platformers! :) We need to polish the mechanics more, but we're happy you enjoyed it and reminded you of A Short Hike :) Thank you so much for your comment.
Beautiful atmospheric and moody game. I was enthralled by the music and visuals from the get go.
Gameplay is pretty cool I felt a little lost sometimes because the objective was outside of the visual range and I had to guess where to go.
Great entry! Congrats
We definitely understand the issue with clarity on the levels after the feedback, glad you liked the visuals we worked hard on them! :D
Thank you very much for playing and for your feedback. We will definitely work on that :D
Such polish and level of detail on this. You really went above and beyond to release a beautiful, pleasant platformer with incredible music, sound effects and visuals. I hope you make games for a living!
Thank you so much for your beautiful words! We truly appreciate them 😊 Thanks for playing.
Awesome game with a slick look! The lighting really makes the fun graphics pop. The only portion of level design I didn't enjoy was needing to take a leap of faith, just some more visual hints for where to go and what's solid would be sweet. Overall I really enjoyed playing through this! Thanks for your work.
Thank you so much for playing and give us feedback! Definitely we'll work on that :D
Art and atmosphere is on point. Love all the little details that hone the aesthetic experience! The design of the ascent could use a little tweaking to get it to work better with the locked perspective, but this is an incredibly well-realized experience for being made in such a short time span. Excellent work!
Definitely proud of the atmosphere, thanks for the feedback!
thank you so much for playing and your kind words! we agree with you and we'll work on that to improve the experience :)
Perfect vibe for December/Christmas/Winter season with the cute snow footprints, atmospheric sound, and excellent visual design. The platforming could use some tweaking and the level design, but understandable for a game jammm. Hopefully yall keep working on it as I love magical stufffs!
Thanks for playing :D
We really enjoyed watching you play, and it was very helpful! Thank you so much :D
Really fun and cool, was kind of hard to tell where to go at times though
thank you so much for the feedback! happy you had a good time playing