This was a lot of fun! I felt like I was an observer in a cruel experiment, and I enjoyed watching all the dominoes topple.
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One Bunk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #68 | 4.088 | 4.088 |
Originality | #99 | 4.059 | 4.059 |
Presentation | #162 | 3.853 | 3.853 |
Fun | #187 | 3.382 | 3.382 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
The central narrative of the game is about the Power struggle surrounding a group of inmates in an underground bunker.
"Its like what my man Tupac Says 'No one man should have all that power' ~ Pac" ~Dunkey
Comments
Ok wow this was seriously cool. The atmosphere pulled me in instantly. The mix of pixel art with realistic lighting really worked well and I was mesmerized and a bit spooked by the setting. It gave me a lot of backrooms vibe and I think you really scratched something interesting with that aesthetic. The game itself was super fun but I wasnt prepared to stab both sides after getting the knife XD. Absolutely impressed that you put this together in just a week.
I really feel like I want to play through this multiple times to absorb it. I will return to play through it again in the future but I love the eery vibe. Really impressed that anyone thought to tackle social power dynamics in such a short time, really ambitious theme play here! Nicely done
I love the amount of character that each of the NPCs ooze with their popup portraits. The mixture of 3D models, 2D sprites, and 2D overlays is a very nice aesthetic that I would love to see polished further.
Unique visuals, I definitely like the style! Pretty big game for a one week jam. Could really use a sprint button or quick travel system between rooms, I feel like the walk speed is a little slow, I think that's how Danganronpa does it (also 2D sprites too coincidentally). The story is interesting but other than the visuals I think it could uses sounds SFX and or voices to improve immersion, there is pretty minimal feedback (as in feel FX like screenshake) in the game. I also noticed a very minor bug that occurs if you jump off a box on a character that makes your camera spin super fast lol. Also no menu to exit when in the middle of the game. Enjoyed the story I'm trying to get the different endings now.
A very cool interpretation of the theme and an engaging story to boot! Reminds me of Danganronpa.
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