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Holographic Corporation

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A member registered Aug 20, 2024 · View creator page →

Creator of

Recent community posts

Yes we wanted to add accessibility features but we did not have the time to add them so I'm glad you were able to finish it! Thank you for the great feedback!

You landed on something very cool and unique (and with great visuals) with this idea of a fall guys merged with mario64. I love this idea and think it could be explored more! I think you could even have the character move forward on his own (kinda like the tron bike games) and have us shoot and steer, while trying to not fall to our death. Thank you for the game!

This game is super unique. The visuals are cool and it has good bones for something more. It took me a while to start using plants because I was flipping the spiders on their backs like turtles by jumping into them. Couldnt do that for the big ones so I had to play properly haha. Thanks for the cool experience.

Thank you so much for playing! 

Yes, we would have liked more real fights too but we had to settle for the inner fight because of time constraints. Thank you for playing!

Thank you!

So glad I took the time to come by here before the end of the rating. This game is an insane execution. This in one week is simply staggering. Music is great, gameplay is super fun and tuned. Humor and world building are on point. Seriously good job team (or is this a solo dev???).

This game sucked me in. The music was a perfect ambiance and the gameplay loop is truly unique. Good job especially for a solo dev??

Love the mario 64 aesthetic. The controls are tight too but the camera could be tuned a bit. I LOVED the part where I tried to sell my NFTs to kids but honestly it could have been a bigger part of the game! Super impressed by the solo deving and thank you for the game!

Cool platformer! Although I got stuck during the night time at the double jump, and then I thought: Man I wish there was like a sleep mechanic to this game.... and there was!!! Haha, but the music was so good I didnt look for a button right away. Also love that dunkey sprite. Its great. Thanks for the game!

I love this type of game. I played a lot of Oxygen not included and this reminds me a lot of that. I think that in order for this game to get to the next level, it would be cool if instead of clicking on the bar at the bottom, we were clicking on parts of the ship? But in any case, cool work, and great music too. Hope you keep working on it! Cheers.

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:O Oh no... That's a bummer. I am not completely surprised as we fixed up the intro screen at the last minute but its the first time I hear about this bug. It's not written anywhere but you are supposed to hit the spacebar to progress the dialogue but if that's not it, ill look into it. Thank you for the bug report and at least thank you for your kind words on the music!

Absolutely LOVE punching doors in this game. Could have been cool to have the lvl 3 punch absolutely rip through them haha. The visuals and the sound design were on point and the boss fight was hard. Super cool little action game. Thank you!

Ok wow this was seriously cool. The atmosphere pulled me in instantly. The mix of pixel art with realistic lighting really worked well and I was mesmerized and a bit spooked by the setting. It gave me a lot of backrooms vibe and I think you really scratched something interesting with that aesthetic. The game itself was super fun but I wasnt prepared to stab both sides after getting the knife XD. Absolutely impressed that you put this together in just a week.

In these games, usually when you activate the turbo, you can't see shit. In this one you litteraly can.
This idea is genius and I absolutely love the direction you went in. I had a lot of fun using the walls as ramps to shoot myself in the air. The donkey could have been a little bit more ''floaty'' in my opinion but maybe thats a skill issue on my part. Cheers for the game!

This is seriously rad. The controls are unique and I think youre onto something. If you add something like a jump and a drift, you could have a super cool racegame on your hands. I think that an arrow in your hud showing you the next checkpoint would have been helpful but I found my way around! Thank you for the super cool game!

Aesthetic and music are spot on! Love this concept of having to parry to replenish power. The attack animations could have been a bit more telegraphed but you still end up learning them anyway. Great job with the game and thank you!

This genre of game is usually very passive as you just grow exponentially and its still fun. However, your twist makes this genuinely hard but also so rewarding when you suck things in the right order. Took me a couple attempts to complete and had a blast while doing so. Thanks for the experience!

I was focused. One task in mind and I had eyes on the prize. My boss didnt stand a chance. And that felt awesome. Thank you for this hectic fever dream. Cheers.

Cool tower defense! Music and aesthetic is solid. Love the idea of both making the roads yourself and the map expanding. I think you have a nice concept here that could be worth exploring more. Thanks for the game!

Solid work. The atmosphere and aesthetic is on point. Serious kudos for the music. I also love when games show you what to do without breaking the atmosphere or taking you for a kid. You did that perfectly here. "Stop throwing wrenches they don't grow in tree" had me laughing out loud, especially since they kinda do in your game XD.

Cheers and thanks for the game.

Love this game. I think you could spend some time polishing it and making it an app! Would love playing this on the bus. I think the pace could pickup more rapidly but that is just a preference. Thank you so much for the game!

The controls are good and the music is great. The visuals could have been improved with a more unique color palette like the one you had in the menu, but the pixel arts were pretty solid. Thanks for the game!

We were planning to add accessibility options :') but a week is so very short. And thanks for the feedback!

Simply genius. Seriously impressed that you made this on your own in the week :O. Absolutely loved (hated) that my actions had consequences during the week. This made me want to eat a creme brulée. Of course I could say that music would have been welcome but I a week is short haha. Cheers for the game and thanks!

This is simply an excellent idea, mixed with great visuals and graphics. I had a blast from the beginning to the end. My favorite part was slowing time and zooming from an enemy to the other. If you are to make this into a longer form, I think making more of these levels would be great! My only suggestion would be to have the breakable blocks share a very similar sprite and have the speed colors be more distinguishable. Apart from that, great job honestly and thanks for the game.

Cool shader! Love the combination of dithering and outline. The models were also very good looking. Loved the gun especially. I think these visuals are sick and you should keep working on this project to add more movement options and combat mechanics. Thank you so much!

This game has a lot of depth and is super interesting. The music is great and it had me restart a couple of times because I liked it too much. Impressive from a solo dev! Cheers for that.

I want the slurp sound as my text notification sound on my phone.

10/10

Absolutely love when the gameplay is also represented in the menu! The aesthetic and music is on point and the gameplay is simple but engaging! Thanks for the game!

The core mechanic for the frog is super interesting. If I ever have to design a frog, ill keep that in mind! Love the dark souls inspiration in the world building. Cheers!

Relaxing game. Turns out I love bringing light to the deepest caves on chill music. Loved it!

That game is awesome. It got me spamming hot from the get go and I was hooked. Good job on integrating gameplay elements in the menu! The aesthetic and music were also on point. 10/10 Thank you.

Love the ambiance with this one. Would love to see a long form for megastructure/backrooms exploration. The first room felt a bit tedious with all the passageways but apart from this, great work!

This game was so much fun. I would definitely play a long form version of it. A few additions to the UI would have been perfect like an outline on the object youre about to pickup/connect but apart from this, great idea. Thanks for the game!

Each scene made me laugh harder than the previous one. This game made me get off itch io for today and go do the groceries. Thanks for that.

Great game. Having the screen increase size while you increase your power is such a fun idea and very cinematographic. Absolutely loved breaking out of my cell at the beginning. The music was insane too. Thanks for the game.

The visuals of this game are great. Placing hexagonal tiles really scratches an itch haha. Most people already pointed out what could be improved but I would love to play a polished version of this on my phone. Cheers!

Awesome execution of a twist on the pinball game. The western flavor slapped on having to shoot before your opponents really worked for me. The music is great and it would be fun if there was a way to interact more with your opponents. Maybe some pins give you traps you can set on your opponents, like freeze their gun or something. In any case, thank you for the experience! Cheers.