The more screams, the better to be quite honest. Thanks for playing!
ambiguousname
Creator of
Recent community posts
It took me a bit to come to grips with the mechanics, but this has a lot of depth!
I'm amazed you can do all this work yourself, especially a strategy game for a jam in about a week. That's a lot of work, and it all feels so right in how it all balances together. I started strategizing which items to buy next to discover new abilities, to manage my resources as I climbed my way to the top. I think with some more challenging combat this could really be something special.
I enjoyed figuring out what my abilities were doing and how I could make a stronger team! It was a little difficult learning how to play at first, but I think I understood my abilities better with each successive run.
I unfortunately ran into this bug midway through play:
Error
src/controller/sprites.lua:166: attempt to index a nil value
Traceback
[love "callbacks.lua"]:228: in function 'handler'
src/controller/sprites.lua:166: in function 'updateHeal'
src/controller/sprites.lua:117: in function 'update'
main.lua:147: in function 'update'
[love "callbacks.lua"]:162: in function <[love "callbacks.lua"]:144>
[C]: in function 'xpcall'