The plug mechanic was cool! It was a little awkward aiming with mouse and throwing with E but I figured it out soon enough! Nice work!
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Fried Fish's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #27 | 4.333 | 4.333 |
Originality | #85 | 4.083 | 4.083 |
Presentation | #229 | 3.583 | 3.583 |
Fun | #440 | 2.583 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
you use the plugs to power the objects :)
Comments
This is pretty cool. The puzzle mechanics are fun and the design is very consistent. Two observations:
1. The player character looks like it should feel heavier when it jumps. In the current implementation it is surprisingly floaty
2. The plugs might need to have a positional reset on death? I got stuck because I electrified some water and couldn't jump far enough to un-electrify it.
I like how many applications this simple mechanic had. Using the electrified water to open the door in the first level was such a great eureka moment. I think the platforming and controllers need to be more precise, and some of the plugs feel too tight for their own good, making the challenge of the game come more from fighting the physics rather than the puzzles themself. Congrats on the submission!
Cool game, the first room was a bit challenging but you get used to it. The funny thing is that I found out that when you take the first water well, you can go out of bound to the end of the level. On another note, the main character is super funny to look at :)
I like the art but I can't get past the first room, same as the other comments. Lemme know what I need to do to try it.
Cool! I love swinging around and solving the puzzles. I fried myself on the second door!
Really like the presentation but I couldn't get passed the first door, the instructions on the botom show a lmb but that doesnt seem to do anything. Lmk if im just being stupid and I can give it another go, because it looks really cool.
Cool concept but the first door was really hard to get. I almost gave up thinking it was bugged
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