surprisingly really in-depth for a jam game... AMAZING WORK!!
Play game
Trencher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #272 | 3.324 | 3.324 |
Originality | #324 | 3.324 | 3.324 |
Presentation | #366 | 3.054 | 3.054 |
Fun | #395 | 2.730 | 2.730 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Trencher is, in essence, about taking electrical power from a source at one house and diving deep underground to extend it and bring it to another house. A large emphasis is also placed on building and maintaining powered infrastructure, like lighting and automated turrets. This is done by making the majority of the play area very dark, encouraging lighting. Two enemy types also spawn underground and can destroy what you've built. They are prevented from spawning in areas where you've placed lighting and turrets can shoot at them to defend your progress.
Comments
Like it a lot! U can just chill with this game, and there's so much to deal in such a short game. I hoped to see other musics in each level, but it's just a minor thing
Extremely impressive, there are so many different mechanics and to do all of it apart from music on your own blows my mind, great job!
Cool game, I keep killing myself with bombs and in other silly ways. I used what I thoght was a conduit and it exploded in my face and killed me. But repeated death is part of a good learning curve and it was a fun 20-30 minuets. Reminded me of learning how to play deeprock galactic. Glad I tried this one out.
This is a pretty cool game and I can tell there was a lot of work put in during the jam, impressive work! There are a few things that are a little frustrating. For instance the camera moves very slow and sometimes will mess up Condit placing as its still catching up when I'm building. The movement is a little floaty as well. With some tightened up controls and some more mechanics this could be a really awesome game. Great work overall.
Thanks for the feedback. I agree that the movement is a little too floaty. It felt better in the Unity Editor but for some reason the physics change after building the game. I couldn't test as thoroughly for the build because I'd have to rebuild anytime I made a change to the values. When I can spend more time on it, it should be a simple fix.
Really ambitious game for a game jam. First I was afraid this would be a reading-type game, but after the tutorial the game really started to spread it's wings. Some sort of options where you can adjust the sound would have been good. This would be a great game to play while listening to podcasts etc. Great work!
This is very impressive for a week long game jam! The presentation is really nice and reminds me of old games like Dig Dug and Motherload. It took me a while to get to grips with the controls but once I understood what each of the tools did I was able to complete the first level. Great job!
Really nice game, didnt get tons done as its a little slow to start and theres 800 submission to test, but really enjoyed what I played, definitely the sort of thing I would play more of. good job.
Lovely game! This is definitely something I'll have to sit down with later and invest more time into. I was able to complete 3 levels, but the game seems to be pretty slow paced which can lead to monotonous gameplay. But I love the amount of polish that was able to be put into a game in such short time. Especially the music!!
Leave a comment
Log in with itch.io to leave a comment.