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A jam submission

Playground PoliticsView game page

Build a deck to become the most powerful kid in school
Submitted by Japu — 2 hours, 17 minutes before the deadline
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Playground Politics's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#264.1674.167
Originality#1223.9173.917
Theme#1693.6673.667
Presentation#2293.5833.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
You try to become the most powerful kid in school. You achieve this by having more candy, attention and loyalty from your fans than your rival Steve ⸨◺_◿⸩

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Comments

(+1)

Pikmin! Pikmin Pikmin Pikmin!!!! (This was really really good! There were some very fun synergies between the cards and it's really easy to understand.  Check it out!!!)

Submitted

I was super worried about playing this because I'm not much for deckbuilding games and I wasn't sure if I would understand it very easily, but the game didn't take long to learn and I was hooked until I outclassed that scumbag Steve on day 10! :D

Really creative art style going with the origami angle and the game felt really cool and I could get creative with my plays by a few days in.

Submitted

damn you steeeeeve

Submitted

I became the most powerful kid! Took me quite a while but once I started learning the cards better I had an easier time. I was especially fond of some of the late game cards that had huge effects. Namely the one where trading 10% of your candy you got double in attention, that's the card that helped me win lol. Great job!

Submitted

great deck builder, had a lot of fun with it >:3 i wanna see a speedrun for the lowest amount of days. or perhaps just a long chain of encores making the numbers explode big. or maybe winning with a single high note that has grown too powerful. unfortunately i closed the game when i won the second time. but it was a good time. :]

fuck steve, all my homies hate steve

Submitted

Was really fun just grinding and getting more and more cards until I eventually beat it.
It was quite fun to figure out the best order for what cards to play. 

The tutorial was initially quite intimidating but after actually getting into the game it was pretty straight forward.
Great stuff

Submitted(+1)

very clever and good usage of the theme

paper theme was clever and somethig I have not seen in the gamejam so far, bonus points for orginiality 

found the deck builder/roguelike cool

Developer

Thank you! We put in extra effort to make something somewhat novel, so I am glad our efforts are appreciated :)

Submitted(+1)

my neurodivergence was a disadvantage during this game

Developer

Sorry again haha. If I continue working on this that'll be on the top of the list :)

Developer

"This" being the font and visibility of card effects etc

Submitted(+1)

oh no I meant it as a joke. cause social interactions

Developer

you got me good ;). It's still on top of the list haha

Submitted(+1)

Who the hell is on Steve's side anyway? Fuckin Steve man.
Really fun game, roguelike deckbuilder with a very wholesome theme and incredible origami art style! Really well done

Submitted(+1)

nice game and have a nice idea 🔥 

Developer(+1)

Thanks for the kind feedback!

Submitted(+1)

This game captures the intense ramping of deckbuilding very well in a unique setting. Big fan of the origami characters and how your player will pose to reflect the last action you took. Fantastic job!

Developer(+1)

Thanks for the feedback, I am happy that you understood and enjoyed what we were going for!

Submitted(+1)

At the start I felt a little lost, but once I got into it its probably the most fun I've had with the games in the game jam so far! I really enjoyed finding combos and it felt satisfying to beat the game!

Developer

Thanks, I am glad to hear and thank you very much for being the first playtester :)