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How does your game represent "Power"?
Astral Avarice represents “Power” on two levels. It is literally a power-grid building game; but also, the player’s character is a power-hungry executive with eyes for nothing but profit. It is about both supplying power to others and taking it for yourself.
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Comments
Very impressed by the level of polish this game has given the short time frame. You even took the time to make a great tutorial. Nice work!
Thanks sundriedtuna 🤝! Whyburn started working on the tutorial very early on in the process, and spent a lot of time on it, so I'm sure he'll be glad to hear this.
Awesome game!! I especially loved the artwork. Congratulations!!
Thanks! The art was a lot of work, but I'm glad we got all the major assets we needed done.
Really well done in the time frame. I am not the person to rate these kinds of games, as they're definitely not my forte, but in the time had the polish is really well done. There's music, sfx, great art, and awesome functionality. Very cool!
Being polished was on our minds throughout the process, so I'm glad it feels that way. Thanks SavestateCorrupted!
super detailed resource management game, love the zoom in and out
Review our game? (:
Hi oflatt! Glad you liked the zoom. I was thrilled that we were fortunate enough to have time to implement little quality-of-life features and juice like camera smoothing and multiple background layers; and I'm even more thrilled people noticed it. Thanks for playing!