Very difficult to play. It seemed like my shots only could go in one direction. Once enemy got on top of me, I couldn't figure out how to kill it and when I died and restarted, it would restart on top of me and I'd immediately die again. I do admire you trying out something different and your art style was cool. There aren't enough 1-bit games out there.
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HUNT!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
INNOVATION | #345 | 3.060 | 3.060 |
VISUALS | #427 | 3.220 | 3.220 |
DESIGN | #534 | 2.720 | 2.720 |
OVERALL | #583 | 2.740 | 2.740 |
THEME | #587 | 2.593 | 2.593 |
MUSIC | #702 | 1.793 | 1.793 |
SOUNDS | #722 | 1.880 | 1.880 |
Ranked from 150 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I think the design of the game was really neat, but I (like others) had a bit of trouble controlling the emulator. Maybe someday I'll make an arduboy and at that point hopefully I remember your game so I can come back and give it a try where it was meant to be played. Congrats on finishing the jam and posting your game!
Different idea - was rather hard to play in the emulator... i died a lot!
Interesting game! I liked the emulator style of it and the graphics in general.
I did run into a problem where every time I started, I would spawn on an enemy and instantly die.
This is a really cool prototype and I'd love to see what you can do with it!
Check out my game if you get a chance!
its a neat idea but the game is kind of weird getting started and since you cant move around the enemies its hard to attach them when they're above or below. i also liked the art. good game
Like the cute little Link's Awakening like art style. But I couldn't get to grips with the emulator very easily
Wish I had an Arduboy! Love the style of the game but it was hard to get a good feel for the controls in the emulator.
i liked the game but had a bug where the enemy would stay on me every time i respawn so i couldn"t play and kept dying
Amazing :) i'm sure you had to deal with some limitations. One thing that i didn't like was that its not really clear when im attacking, maybe improve the animation next time :) i eventually reached 35 kills by shooting at the right edge ;p But overall good work :)
Awesome game, I haven't heard of the Arduboy until just now! Looked into it a bit and I think it makes the game that much more impressive. I think one thing you could add is a menu option to show controls. How did you learn about the Arduboy and what made you want to develop in it? Great work!
Thanks for the review) Glad to hear that you liked it. It’s very important to me.
Approximately 3 years ago I have bought it but I didn’t work with it cuz it was a little bit hard as it doesn’t have any features like Unity or Unreal or other engines only one library. I like some challenges + after working on this hardware you understand how to optimize your game (because Arduboy has a limit size of memory only 32 kB).
I studied it in all sorts of forums since there are practically no video tutorials.
I really like the idea of it running on custom hardware, for this, it is very impressing. A definitely playable game, even though it is maybe a bit hard/has not so much to offer because it is written for an 1bit system. I see a lot of potential for this :)
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